Some behind the scenes images of the the level design process... its kind of cool seeing the game come to life

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Created a playspace using concept. (I did not create the concept)

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Designing platformer levels for unrestricted flight is pretty tough. The biggest issues are scale, player direction, and progression. Still refining the details. For now, here's a screenshot of a mostly scrapped tropical layout prototype.

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On recrute :
- un(e) level designer
- programmeur(se) mobile [IOS/Android]
👋👨‍💻👩‍💻
Postulez par ici➡️https://t.co/tgM5o84d6X

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Been working on the town's layout the last couple of days and putting together an asset list ready to bring it all together.

Everything's coming up Milhouse.

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I've been doing some levels for my game, it was fun and I think they look nice...
... the second may not look like but it's a sewer by the way

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Hello there !
I am studying LevelDesign , I'm seeking for more "concrete" experiences in Level Design to quenching my thirst for knowledge!

Please feel free to DM or comment.

These are my WIP projects.

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It's amazing how simple it is the setup some OnDrawGizmos for debugging.
The code doesn't even need to be good since you'll just delete it afterwards.

Plus it looks cool.

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A study for a more linear level. The level is split into 5 pieces and it is build on axis and ordering principles.

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Wow! It's been a while since I posted the last time.
Anyway here's some doodles I cropped up to flex my landscaping muscles.

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Forest of houses many secrets. Only the finest of scholars and true people of culture are able to comprehend some of them 🤔

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when you do tests for loading level names & you just type something quick to be sure you know it works

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We love the universe!

So why not to create a game about the constellations, stars and black holes?

Here are some finished locations, levels and concepts.

p.s. In the next one we will introduce our characters. Guess who they are?:)

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My entry for Speedmap Pack 198, 'Desquamation', is now complete. It will be released with the rest of the maps on Sunday.

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Waterfall Residence Ver.12 final realised! New layout, new feels, new tactic! Check it now!

https://t.co/CRyhu5t4eL


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