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Unfortunately I worked all day so I couldn't get any good pictures of my Halloween costume, but this year I was Hall Henderson from #SupernormalStep by @MLeeLunsford! That comic inspired me to make art and I've always wanted to cosplay as Hall!
#HappyHalloween
Just a pair of normals in search of the paranormal - #vintagegimetzco TAP shirt designed over a decade ago!
Some dear friends, oc's and guests..... #Urban #ParanormalSquad #Spooktober #urbanscape
Paranormalscape ($PWYW!) - in the far flung future of 2014, you are paranormal agent Kristy Reynolds, investigating the disappearance of people within an apartment complex - and the hiding cause of it all. https://t.co/p2GC6nk678
Old Fighter OC..came up with her moves too. She had some great normals..
Lil break from Work on Aurumo, did work on Feliro as a warm-up before commission work today.
Here's a WIP of his auto-combo on button 1. This critter is generally gonna have an auto for all his normals I think.
#pixelart
Altered normals baked to 2 maps, one with jaw open, and a driver between the two. It works fine, but for some reason the normal maps are producing terrible artifacts/glitches at the edge of the shading. No idea why, its not in the map itself. Anyone know? #b3d #bnpr #blender3d
Testing my new normals process for Spike's face shading. Very WIP. My new process involves baking the custom/edited normals to an object space map. This means no need for "controller" meshes, moving vertices doesn't break the shading, and you have extra control for fine-tuning.
It's been almost 2 weeks so I wanna share the illustrations I did for Paranormalscape.
https://t.co/vBLZj504RK
oh yeah here's an alt version with normalsauce colors. it's fine i guess lol
Taking a Break #187
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Perfect Vermin
@ItsTheMaceo
The Devil
@cathroon
Paranormalscape
@OhThatNK
Sacred Garden
@RubenTipparach
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Which 4 games [or less] are you playing/played recently?
#videogames #gamerquestion #gamersunite
Here's an image of 6 palettes I made for Aurumo so far, which are usable in the recent playable WIP update I posted for my patrons.
https://t.co/oxnDTrDYqj
Almost all of his normals are working (with WIP anims) and a few specials. Next update he should be fully stocked.
j'ai trop la flemme de régler les blems de normals/uv ce soir j'le fais demain mais voilà l'étendu de mon taff pour l'instant in-(cry)engine
Just working on some new meshes for upcoming maps, with a bit of cheeky bump mapping :D
#pixelartultra #pixelart #Blender3D #indiegamedev #indieGameTrends #UnrealEngine #UE5 #normals #3d #3dmodel #indiegame #gaming