画質 高画質

This week I decided to work on new character animation with the new look. I wanted to do it later but I'd like to test some things about gameplay and I need a whole new sprites to understand the overall feeling

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You may have heard the news...

Our new campaign, The Sunswallower's Wake, is unlocked through an event that's been in game for a long while.

Coming (very) Soon!

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1 Day Left! Don't miss this opportunity, My inspired - Closed Demo is coming! Join now:

https://t.co/B3bQZbaPmW

Give feedback, ideas & suggestions, work with me together!

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ULTIMATE Anatomy COURSE
Get Now👉👉https://t.co/Lc2tWEL0Qe (Link)
This is the Ultimate Guide to drawing the human anatomy!
You will Get
- 10 Hours of in-depth content.
- Any Level for Artist

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How did She Wolf come to life? 🐺
What she is capable of? 🔥
And what to expect from the Wolfpack update. 🆕
You can find all these answers on our latest Developer Diary!
https://t.co/wDaZdLSFtS

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Finally switched over to for doing after using Photoshop until now. Here's my first Aseprite project - boss animation!

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Este é o jogo que fizemos na semana passada👾
This is the game we made last week
"Paint them, sun"

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Some more art from Homunculus.

You would have been able to gather spell ingredients like in Elvira, and solve puzzles using spells.

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One of the fist UIs I made for a game... Back in like 2005, for a point and click horror game called Homunculus.

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I need to stop, I've already made a ton of different ingots for resources in Kore, this isn't all of them either. I also got a concept sketch of a character done, some finalizations need to be made before animating.

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