画質 高画質

Sherwi is a demon that has the ability to turn his body into a slimy substance.

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doing some experiments in Substance Painter for my illustration final

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WIP of a game character for an italian indie team (concept by Pasquale Mangano).
Texturing in is always fun and simple.
Other software used: xNormal

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- User is able perform magic that allows the user to cast magical and through the power of and energy/substances.

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Some sort of a Victorian dining chair I’m making for a bigger asset pack. Still figuring out the workflow for the ornaments. https://t.co/vMXJPjKbBf via

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Played around with Substance Designer. New splatter node is 🔥
Lots of fun.

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How to create colorful autumn environment inspired by traditional fantasy https://t.co/Eq7itQhs65

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Transferred Nikolay Tsys's Substance Designer workflow to one fully in Substance Painter! Nikolay: https://t.co/6k6G8zTGbo

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3D environment made by me and character made by a university colleague

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Crystal ore, trying out the Flood nodes. Quite handy, !
More renders: https://t.co/eE36RXDmHT

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Substance food is the best food :)
like this fried egg by Stephen Honegger!
https://t.co/9cAXE8HRCP

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Searching for the substance behind gothic styles: tickets are available for the Conference this weekend https://t.co/y64r2xKFTy

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Trying to understand how sci-fi ships are textured for a project I´m working with WIP

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久々のSubstancePainter
Blenderのマテリアルで色分けしてベイクしてIDマップ作ったらSPに持っていってベースの色をIDマップでマスクしながら置いていく作業

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