画質 高画質

Tried sculpting in today for the first time. Images in order: 1) rough shape, 2) subdivision surface modifier, 3) sculpt to 100k tris, 4) decimate to 1k tris for a low(ish)-poly look.

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Sculpting studies by João Paulo Lacerda from CG Cookie Gallery https://t.co/gTB5uXOJ4i

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I finished sculpting my 88MPH Ezreal for the
More shots and WIP on https://t.co/Pq3VthQpL1
Now on to retopology and UVs! Having a bwlast doing it so far!

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A character sculpt by Emil

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Started sculpting my inspired concept.

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Finally, here it is the last thing I sculpted.
Now it's time to retopo and textures :P

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Creature & Character Concept Sculpting with Ashley Adams is about to begin! Head over to https://t.co/YJLMwZfKs5 to watch the stream!

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The first speed sculpt I did on my channel, can't believe a year flew by so fast!

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This thing is what I'm actually working on.
I really love the Protoss design, so I decided sculpting one of them.

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Get ready for Creature & Character Concept Sculpting with Ashley Adams beginning today at 5pm PST only on https://t.co/OXMSg2wwcy!

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Early for the Commander in our Rogelite-RTS game. Starting sculpting soon!
For more updates on the project, follow ✌️

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Discover how Marvel Studios' concept artists created the colourful world of at a free event at next Saturday https://t.co/FrT1M2ojeD

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Tonight's Sunday-Funday stream is live - we're sculpting and hanging out. Join us?🌸

https://t.co/PEJQvu52sm

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Some anthropomorphic bear concepts. Trying to get the feel of a drunk brute, lol

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