東洋幾何学 Oriental geometry アートワークリスタート

0 1

Still working on the for my in trying to get highlights in the hair. I have now spent more hours on this model than my Skyrim save.
-

4 26

Started to blockout the next Brawler. I`m excited for the final super fast rotating triblade-boomerangs attached to it.

Btw. Which color comb do you like the most?

3 18

Time for some oldies: Lots of 3d-studies done in blender 3 month ago. The islands were recreations of ingame art from the game "Archero". I tried to be as close as possible to the original artworks. If you like, please RT 🙂

15 53

aaaand back to assets. I'm torn on sticking exactly to a snap-to-grid look (16x16), increasing the res, or just letting things be a little off here and there.

1 1

Alright, it's Friday night and I'm feeling creative. I'm with a 3D modelling session to work on that Gauss gun.

https://t.co/OT4jdPBGiz

0 0

I've been doing some levels for my game, it was fun and I think they look nice...
... the second may not look like but it's a sewer by the way

3 3

Alright that is most of the geometry done on the Gauss rifle. A technological marvel but a total pain in the butt for fiddly bits.

0 1

It's !

My name's Martin and I do 3d character art design for scifi and medieval, and some ocassional standard character art. You want some stuff? Hit me up!

Portfolio: https://t.co/R5aOLAm3pw

1 2