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今日のリアル系綺麗なお姉さん。
今回はタイトな衣装をインポート!
インポート後、iclone側で一部破れてるmeshのつなぎを塗り塗りして手直しするが、簡単に再生されるのでこの作業がおもろい!多分この機能ももっと理解すれば更に完璧にインポートできる!
#CharacterCreator4 #iclone8
Thunderclash is coming together! We're almost done with the base mesh and soon it'll be onto the first kibble pass! #screenshotsaturday #WIP #Transformers #Zbrush #Twitch #TwitchTV #WrecknRule
How do I mesh :')
Not sure if this is even close to right, but we'll see soon!
Lcf copin up!!🤧
Calee😖😖✊ aren't they cute?🤧 Oh and Lark lil bro's name is Mesh... It sounds cool😍
Some mesh up of 3D and 2D drawings!!
Those are my OCs dogs ona Secret Life of Pets Background!!!
#VtubersEN #VTuberEN #VTuber #VTubers #DogsLife
Switching up my usual work since the Swallow Gauged Ears are so nice. Maybe more avatar accessories ect in the future and a break from static mesh. #SecondLife #SubstancePainter #BeenBusy
Well... seeing that the Velocidrome model in MH Frontier shares the same mesh as Velociprey, and only the crest changes.... I think a quick, easy edit is possible for the Sunbreak version.
SO YEAH, VELOCIDROME HD!!!1!1!
Anyone familiar with the Blender rigging system? I'm currently having trouble attaching rig to my character's mesh and can't find a solution on the internet. I've rigged stuff in Maya so I know the basics, but I'm not sure what I'm missing in Blender.
Practicing new workflows paying off, a robot head concept i worked on in my off time by first sculpting out the look and the retopo on top of it to get a usable mesh.
#b3d #Blender3d
-- Mesh to MetaHuman --
試した!すごくいい!😍(感謝😊)
< Before (CC3で作ったToon)
> After (最後にちょっとだけ目を小さくした)
#MetaHuman #UE5
@SushiBenVR Also, I wanted to give a special thanks to @chickysprout and @rariatoo. For the original mesh and concept art respectively
A #pixelart character I made trying myself out to work for https://t.co/6mKuzt1DSQ
Sadly my style didn't mesh well with the game, but Silence is a great guy and I thank him for the chance and encourage any interested #pixelartist to take him on his offer if there is one.
今回使用したのは
mesh to metahuman
という機能で
画像のようなモデルを作成し
Unreal上でスキャンすると
自動でフェイスリグを作成し
metahumanに変換してくれるというものです。
More progress on the 3D model of Alice from #スペードの国のアリス. Still no textures on anything except the eyes. The mesh is mostly done, but I may still redo the hands. #HnKnA #ハートの国のアリス #3DModel
Thought I would give this a shot. Vigilante Monika from Doki Doki Vigilante (a DDLC mod made by me and @AfroZer0) as a Youtooz! #ddlctooz #DDLCfanart #Monika Sketch w/ provided mesh > Lineart > Color > Final
Progress is slow, but I learned something cool -- using the grease pencil to draw DIRECTLY onto the mesh! GAME CHANGER! 😍
I'm having really fun doing this #dragonball model in #b3d #blender #3d! ❤️
Can't wait to wrap it up and then start rigging and animating!
#wip