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progress on the retopo before I had to go back and finish the legs in the sculpt and I love how even when I toned it down it still looks like I gave this hyena some creatine. Also I'm learning a lot about muscles in feliforms
I hate revealing even more of this effort prematurely, but it's still topical:
This is the outfit that made me seriously consider fixing the "bumps" issue. I had fitted it a few days ago. After the dress experiments, I decided to retopologize and refit it.
Results speak volumes
Currently retopo'ing her fur!
In 2019 I made Iris. She was the first character I finished. No concept, Just imagination. This, is her redesign.
https://t.co/PJ3pdQl3Jc
#art #digitalart #creative #3dart #3dmodeling #zbrush #zbrushartist #stylized #gameart #characterart
Currently retopo'ing her fur!
In 2019 I made Iris. She was the first character I finished. No concept, Just imagination. This, is her redesign.
https://t.co/PJ3pdQl3Jc
#art #digitalart #creative #3dart #3dmodeling #zbrush #zbrushartist #stylized #gameart #characterart
Second try with this guy's retopology. TopoGun essentially ate the last version (not saving it despite having a save location and not giving me an error message), causing me to be highly frustrated about it last Monday when I figured it out. Now praying to the retopology gods.
Wireframe, also explanation for how low the vertices are, its because I used the retopology method to get the same exact copy of the original hair but with lower vertices YEA
WIP! a chibi Camille! I'm getting good at sculpting this kind of hair! Retopology on this kind of hair can be time consuming tho!
it looks great already with just those two maps. I can also keep the world light at zero so lights are very much customizable. next I need to do is:
1. finish the ILM map
2. edit normals and maybe some retopology
referenced -> https://t.co/qPEPhwPLLB
GLD has the densest skeleton in the GG series so far. Even the amount of bones on his pockets are ridiculous. He also has quite a lot of polys and it looks well retopolgyzed so far. Last character that saw so much care was Answer in Xrd
Still with the character course, a semi-realistic character with a really nice polycount budget, retopo went really quick here lmao
Retopology on this boy is finally done. I definitely need to upgrade my machine, desperately. But I am satisfied with the result, for the most part. Now off to bed and tomorrow, maybe, more work on slicing him apart!
Grateful for muscle memory coming back. Retopology is fun. Or something.
my third re-try at retopo'ing my head. still afraid of doing 1 thing and messing everything up irreparably. SAVING OFTEN THO 😮💨
A pirate / bounty hunter archeotype personalized 55 ton #Battletech Bushwhacker mech.
62.8k tris, 4k texture set.
Source model: PWM's 3D print model ( https://t.co/CK3Rx9fZXD )
Retopo and texturing by me :)
#gameart #substancepainter #3dart #
I used Substance Painter for texturing and I used Blender for Sculpting,Retopo. 🔥