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3Dアクションゲーム制作中ですWebGLでビルドして公開予定
3D action game is under construction It will be released on WebGL build
https://t.co/U7HrauUMVw
#unity3d
WebGLのテストだよ
ネコ博士を眺めるだけだよ
https://t.co/wRpMOQrhFU
FireFoxだとスッと動いたけど
Chromeだと設定から「ハードウェアアクセラレーションが使用可能な場合は使用する」をONにする必要があったよ
[NEW PROJECT] Today marks the 10th anniversary of Myriahedral Projections! This paper combines origami and map projection techniques to explore a new set of projections for maps.
Video: https://t.co/0PurLdGuv3
WebGL demo: https://t.co/4vjkv0pl3z
Paper: https://t.co/mS1gSkpSOb
Finally grokking GPU computation! 1M points, 1080p60, smooth as butter. Outlining the gradient values in 3D simplex noise. Code at https://t.co/FiSD2ZYYaM #threejs #webgl #generative
Geometrize est une application qui permet de transformer n'importe quelle photo en formes géométriques : https://t.co/08QIi92wrO par @Sam_Twidale #javascript #webgl #photo #art #opensource #software
Trying to add some Material and Lighting to my TRIANGLE_STRIP p5.js Shape in WebGL. Getting these weird Stripes. Anyone an Idea where this comes from? #p5js #codingchallange #perlinnoiseterrain @p5xjs @shiffman
Dynamic lights shader test in webGL export :
https://t.co/03fQqnhnby …
#gamedev #unity3d #indiegame #webcomic
Progress on implementing a catapult for https://t.co/Hpj1MLshJL It can now properly shoot missiles - I have also added sounds.
#gamedev #javascript #webgl
I had some free time in Istanbul. A #generative #shader . This one wasnt written for WebGL, so I have to change some few things for Shadertoy. Code comes later.
I don't have time to create a separate demolition animation for each building in https://t.co/Hpj1MLshJL so I am programatically exploding it into smaller pieces. It could probably use a second layer to fill the volume.
#gamedev #webgl
Remastered version of #MysteriousTown . Now on #unity engine and totaly free!!!
#Webgl on #itchio
https://t.co/kMnlBTHp2B
#GooglePlay
https://t.co/oXsdZUtkGp
#unity3d #unity2d #hiddenobject #indiedev #gamedev #unitydev #ThirtysixLab
Shader Experiments-v393
#art #animation #generative #3D #design #Math #Science #creativecoding #GIF #illustration #technology #STEM #Abstract #motionGraphics #gamedev #webgl
Not quite ready to release yet, but I've been rewriting parts of #xeogl to optimize it for large CAD/BIM models (reduced memory footprint, VBO combination, geometry compression, simple Lambertian materials etc). Model by https://t.co/OfjiybdEkf #webgl
Creating Blend4Web Materials. Part 4. Multi-layered Structures.
https://t.co/2qaZhb5VX1
#blend4web #b3d #3dweb #webgl #3d #render #tutorials
Shader Experiments-v364
#art #animation #generative #3D #design #Math #Science #creativecoding #GIF #illustration #technology #STEM #Abstract #motionGraphics #gamedev #webgl #SaturdayMorning
Shader Experiments-v363
#art #animation #generative #3D #design #Math #Science #creativecoding #GIF #illustration #technology #STEM #Abstract #motionGraphics #gamedev #webgl
Creating #Blend4Web Materials. Part 2. Playing With Reflections.
https://t.co/QIxQ8h4eAW
#b3d #3dweb #webgl #3d #render #tutorials
Let's try to take over the meadow from the ogres.
#gamedev enqueue for #screenshotsaturday #webgl #javascript