画質 高画質

Dev log 12 - 11/17/2022

Right now i'm making some gimmicks for the top down gameplay. I try to make a lot of my objects self contained kind of like Mario Maker. (I've been playing that a heck ton lately)


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Still with some placeholders... but the underground areas are the main place to find upgrades as long as you can explore them.

Beacon of Neyda wishlist now!

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Introducing two new designs of Muscle Maniacs' small and medium weights 🤙🏋️‍♂️💪
What are your opinions on them?


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Redrew the colorful alien bird for my game! I'm making a space farm life sim akin to stardew valley on a foreign planet. I'm calling it What do you think?

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Dev log 11 - 11/16/2022

Taking a break from showing off gameplay systems to begin showing off some of the game's art.

These are a couple cut-in illustrations I made for close ups of the character's face.


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안녕하세요! Annyeonghaseyo! We are ready for GSTAR 2022! Meet our team at Busan Exhibition and Convention Center on November 17-19. See you there!

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Where's uncle Hayseed?
Almost done with the second level, not sure why I went for a second one and tried to make it spooky, but we are here now 🤣

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working on the next map for shrimp. io "The Swamp" and its enemies.

the map should look visually close to the 5-minute sketch below.

SHRIMP. IO is available on iOS and Android.

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Going off of my last post, these are the background sprites and interractive elements found in the game.

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Overnight a few of our games will be tweaked/edited for easier player access! Don't worry too much!:

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"The earth from which we feed has been cursed. We must leave it or die." 🥀

Some Leartes assets used in the work:⁠
👉https://t.co/unNOCAc95S

“Cursed Land” work created by talented Artist Pinktomato

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I made another couple alien crops for my upcoming game :) I hope you like them. Feedback is greatly appreciated!

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Chipping away at drawing the items for my upcoming game Here are a couple more small inventory icons and their detailed counterparts when you turn them into the research center.

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