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Two new maps today!
First is a RWBY map: "Let's Just Live" is the opening theme for Volume 4 of RWBY. Finally all the RWBY openings are mapped!
Download it here: https://t.co/ftYFohGJDV
the ORC CONTINENT has finally been mapped.... but how accurate is it really?
Two new maps today!
An over mapped Tv size version of Sword art online's IGNITE, Commissioned by Mathewap888 who wanted a harder version
Download and try to pass it here: https://t.co/yUP6Djisg0
FINALLY! Done with all the main assets! Those are fully retopologized and UV mapped.
I'm pretty pleased with the way she turned out.
@0ttermatic @0ttermatic_
#zbrush #3D #Autodeskmaya #Maya #CG #otter #modeling #character #art
Step 2: Local Color
After getting the basic darks mapped out I start in with some loose color. The aim is to build a base upon which I can execute the final strokes.
Everything is underpainting... until it isn't 🎨
#winifredsanderson #hocuspocus #sandersonsisters #bettemidler
Featured Art of the Day: "1950 Ford Mapped". Buy it at: https://t.co/JNmLU8iaEd
@Yuki_asuna_000 @ArtistikBus Salut euhh jsais pas trop quoi dire sur moi, j’mappelle Juliette et j’dessine des trucs,, je fais du digi et du tradi
And finally my first one saber map! Mirror Mirror from RWBY.
Can't believe it took me 250 maps before I started making even 1 one saber map. Trying out one saber mapping with the first RWBY song that I mapped.
Download it here: https://t.co/fFmxwHIYMA
Here are the sketch notes from this mornings workshop on the Maturity Mapper created by @saurau @bybrickinsight #amecsummit #measurement #communications #PR #marketing #datascience
Sorry for the sudden notif, but check update video again, there's a bit of a quick patch for the build available, it fixes the trigger inputs (if you haven't downloaded or remapped the triggers yet) and a bugfix for silver where he couldn't grab some objects after throwing them!
Featured Art of the Day: "1950 Ford Mapped". Buy it at: https://t.co/JNmLU8iaEd
#GodBlessTheQueen! Finally decided on sprite resolution, proportion, art/animation style & mapped the draft for her idle sprite. Some stuffs to fix & I'll finalize the prototype sprite! #aseprite #gamedev #indiedev #pixelart #screenshotsunday #screenshotsaturday #pixel_dailies
Jitter outline: Because the noise wobble is uv mapped, it moves with the geometry, so more complicated and skinned meshes work fine without swimming. Only the outline mask is screenspace (adjustable normal/depth diff or sobel), but that could be done with a inverted hull instead.
Screenshot... Tuesday? 🤔Windows crashed irrecoverably, so I lost access to Twitter. But everything is fine now. Why? Because screenshots are here.
Last week I:
* Mapped the Citadel
* Nuked Redrock Cave and built Flowery Park there
* Redid some old, and added some new Pokemon
@robcregan @RaceSimStudio Photoshop “sketches” first. Then mapped out onto the 3D expanded mesh template of the model: this is then applied to the model in VRED as a texture finish then rendered out with custom lighting and environments