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Days 101-104 of character concepts! Starting to get a plot going.. #professorlayton #laytonbrosmysteryroom #artstyle #characterdesign #artstyle #buffers #jmieldesigns
Day 99 and 100 of concepts! #professorlayton #levelfive #laytonbrosmysteryroom #artstyle #characterdesign #buffers #jmieldesigns
Just saying, whoever put the fucking climbing paint everywhere in the most dangerous, sacred, locked up, hidden and outragous places is the real MVP and probably the only reason Lara is not out of Job yet.
#leveldesign #tombraider
Expect a huge art dump with the dailies this weekend. Here’s a peek of Day 100 and 102! #professorlayton #characterdesign #foodholidaycharacterdesign #levelfiveart #fanart #sketches #buffers #jmieldesigns #wip #artstyles
Burn , new custom map for #cod4 by @Asus8911
Gametype: DM/TDM/HQ/SAB/SD/DOM/CTF/CTFB
A #MW3 remake
Download : https://t.co/mkS6gSRpx6
😍👏👏👏
#customapscod #CallofDuty 4 #mapping #leveldesign
Hey, I've never taken part in #PortfolioDay before! I'm Owen, a 3rd year level designer from the UK with experience in UE4, Hammer, SketchUp and more. Here's some of my work, including a recent 48hr test I did for Ubisoft!😄
#leveldesign #gamedev #indiedev #gamedesign
Heya, I'm Eric and it seems like I'm actually on time for #PortfolioDay!
I'm a #LevelDesign-er that works mainly with #UE4 to make spooky horror and sci-fi levels. I've been focusing on my blockout skills lately
You can check out some of my work at: https://t.co/yOcbssB8Dy
level design de l'usine céleste abandonnée terminé! plus qu'a le balancer sur ue4 et rajouter les props, des effets de lévitation et rotation pour les engrenages.
ça va rendre grave bien, par contre c'est ultra different du plan de base, mais c'est cool !
#Blender3d #leveldesign
Lately I really wanted to create a CS:GO map!
I created a first draft 2D layout and learned a lot about theory behind its asymmetrical LD and it's so fun 😊
It would take place in a contemporary museum ✨
#leveldesign #CounterStrikeGlobalOffensive
Poking with Procreate: Quick humanized Orange sketch before work. 🍊 🎾 #procreate #cookierunovenbreak #cookierun #orangecookie #buffers #fanart #gijinka #illustrations #쿠키런 #クッキーラン #jmieldesigns
Thanks to @majorarlene, I was able to figure out how to turn complex linedef monstrosities into a single texture that requires just 4 lines instead of 3,200. This will be necessary for remaking Barrels O' Fun. #Doom #Doom2 #LevelDesign #Mapping #RetroGaming
Here's a pretty fun #blender3d #3dmodeling speedart, and an interesting talk on @RomanPapush's approach to #leveldesign! https://t.co/5EmaC9cpLe
Day 97 and 98 of concepts, including another cameo! #professorlayton #laytonbrosmysteryroom #levelfive #characterdesign #fanart #characterart #buffers #jmieldesigns
Days 92 - 94 of character concepts! Art style change! 🎩 #professorlayton #characterdesign #ladylayton #levelfiveart #fanart #sketches #buffers #jmieldesigns
Syndicate. Cyberpunk first-person shooter game by Starbreeze Studios. Released in 2012. I was level designer for the co-op experience, this was one of my levels; China. #leveldesign #gamedev #starbreezestudios #syndicate #firstpersonshooter
Inspired by @notimetoulose's excellent level design/city planning articles, here's my current progress on a hilltop castle area! #leveldesign #gamedesign
Two layouts from that «#LevelDesign Case Study 01»
#CONTROL #Blockout #gamedev #blocktober https://t.co/QGQFWoEaUV
Spidy 🕷️
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#SpiderManPS4 #SpiderMan #peterparker #marvel #digitaldrawing #art #drawinv #characterdesign #rebeldesign