Let's get some armor, friday will show all 4 with their visual equipements.

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still lots of work to do with latency smoothing, but the moving player here is being controlled remotely over a network :0

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Finalizing locations and drawing portraits... part 1 is almost playable. (part 2 is 50% done)

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How a bomberman-styled game would work with circle-shaped explosions that are actually blocked by objects?

I think it could shake things up in this action game sub-genre!

What do you think?

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And here it is! After many iterations, the main promo banner for Lords & Villeins! Many thanks to everyone who gave feedback, especially and
and all the people who participated in the polls❤️

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Indie Dev Studio of the Day : Atmos Games

is the studio of mentor and friend to the community.

Skilled at all aspects of his game is both beautiful and poignant.

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Huh... this kind of path branching was easier to implement than I expected.

Patreon: https://t.co/LUJh8FDSOt
Discord: https://t.co/MXvhPpvB3H

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forcing myself to get some more art done yielded... weird plant things?? still so much to dooo

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