画質 高画質

An image from my spriter Avee, showing their usual process of drawing the enemies.

"First, I try to find a good pose and draw the core elements, then I refine the design itself and work on the details progressively."

https://t.co/oVHHThK9vi

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Oh SHOOT! Totally forgot it was

Here's a bonus pic of all the gals together, all dressed up for the in-game the pool party. 🤩

Check out the full thread this tweet is in to see more of their swimsuit designs 😉😍🤤

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The first look at one of our upcoming projects!

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bonus round!!! This is how both the and versions compare in their current builds.

What do you think?

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Happy Not a screenshot or gif, but just finished this concept art piece of the first alien enemy of the game. What do you think? Should I do this for every alien??
Go to Steam to wishlist Exophobia!
https://t.co/qfXuKGr0eC

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Today it's day!
Here's a new character for the game we're making with !
You can check out a little more on https://t.co/xAuPNI2JRb

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So, while our bosses are being designed, we also are working on updating our monsters, which are currently still a
Here's what our Trolls looked

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Okay for the first time in forever I'm doing a - not a new game, but new to Steam!

Wishlist now, regret later 😬

https://t.co/m2z7Zxeq6D

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Make your way through the Ethics Maze, in the recesses of The Mind. Forgotten knowledge and mysterious labyrinths await.

Figment: Creed Valley ➡️ https://t.co/0pxHaWT3C4

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Meet Yuri, a doctor who spent her youth joining doctors-in-need programs around the world. She decided that it was time to choose a home & settled in Coral Island. In-game models in the comment.

Lead Character Designer:

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Camo system is now integrated into the game (though no UI) and will work on any properly set up models with the right materials. It uses vertex colors to determine whether or not that face should have camouflage on it.

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