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A commissioned GMS Thoreau for #LancerRPG battlegroup, GMS' larger, more firepower focused battleship, armed in this case with a spinal long cycle primary lance, heavy kinetic batteries and secondary turrets, allowing it to operate in a wide variety of range profiles.
Sorry for the absence folks, happened to fall ill. Today I've got another #LancerRPG mech: an Everest drone co-ordinator with an enormous GMS cyclone pulse cannon to swat down anything before it gets close.
Mock-up for the Irish Mythology level we are working on!
#gamedev #indiedev #indiegames #screenshotsaturday #pixelart #retro #GameMaker #GameMakerStudio2 #GMS2 #8bit
夜中にぺたー。
次作になって欲しい構想中のオリゲメインキャラ二人。やはり8コマも使うと苦戦するが滑らかでいいよねフヒ……ちゃんと最後まで作りきれるといいね……
#screenshotsaturday #制作ツールはGMS2の予定 #たぶんおそらくきっと百合未満ななにか脱出ゲ
Le miniatures des épisodes 7 et 6 de la GMS. Des pronostics ?
L’ep 4 de la GMS arrivera dans un peu de temps (vacanceset yaura @LeJTduYaoi le 21) mais je peux vous dire que vous retrouverez toute la team @RadekTeenDrama @Okaeri_you @monplaisirmusic @MxCordelia @LicarionRock @Lawx_illiaire et @FesseDeBrioche dont le perso sera mis en avant !
How I feel while coordinating 30 #GenConOnline events for MCG across:
• dozens of GMs, panelists, staff, and guests
• hundreds of players/attendees
• Discord, Zoom, Roll20, Google Meet, Slack, phone calls, texts, emails, and Gen Con's messaging system
🤩
...The discussion soon evolved into a civil and polite debate about modifying the setting to fit one's world view/preferences. I know that a lot of #WFRP GMs do this kind of thing. Personally I don't get it. I love Warhammer because it's such a rich and diverse universe,...
L'épisode 3 de la GMS n'arrivera pas cette semaine mais la suivante ! (petite pause) Vous y retrouverez @Lawx_illiaire @monplaisirmusic et sa musique @RadekTeenDrama et @Okaeri_you mais ce sera aussi la première apparition dans la série de @MxCordelia dans un rôle mystérieux !
I'd be more excited about this if Sonic Classic 2 wasn't planned for release a month after SAGE or if heyjoeway wasn't also planning on making a widescreen version of Sonic 1 themselves after finishing work on Sonic 2.
Hopefully, it's engine will be decent for GMS2 use at least. https://t.co/h4FFGYh4cQ
In the #13thAge #d20 #TTRPG, freeform character creation options, combined with flexible magic, provide mechanical and narrative space that can spin curses into blessings! Julian Kuleck embraces curses as fun options for #RPG PCs and GMs: https://t.co/OAA7XJ6TaX