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#ぞいPlaying 頑張る人 - 星川陽乃 (妃苺), 諸富智紗姫 (藍月なくる), 宮原晶 (深冬), 白石柚香 (笑兵衛), 日下部蒔音 (ricono) (STARRY ARTET ORBITAL NODE 01)
Node.jsを学ぼう(4) https://t.co/TeqGnVYbdJ https://t.co/QjuxT5hOcs Blog Feed
Node.jsを学ぼう(2) https://t.co/V0AxZF9U0u https://t.co/QjuxT5hOcs Blog Feed
New on the Node: #SciArt Profiles - Marzia Munafò
@munafomarzia (postdoc in @hackettlab @EMBLRome) shares her art with us. Art gives a chance to explore a different kind of improvised creativity to her life in the lab.
https://t.co/lfXOvdkeeX
Laying the foundations for making the map for my exploration game. Looks like a mess now, but building blocks are there.
Each map node and connector can be turned off/on and modulated from imported Json data! 🎉
#Indiedev #indiegame #GodotEngine
#無印ぷれいんぐ
STARRY ARTET ORBITAL NODE 01/頑張る人/星川陽乃 starring 妃苺 & 諸富智紗姫 starring 藍月なくる
新譜 『STARRY ARTET ORBITAL NODE 01』は、メロンブックスにて予約受付中です🍈💫
当日会場に来れないという方も、ぜひお迎えしてあげてくださいっ💉
▷ https://t.co/wr3s8P3QGC
#アルテット #M3 #M3春
Rouge Node by
Rashed AlAkroka #art #painting #drawing #illustration #artwork #digitalart #digitaldrawing #digitalpainting
node i do not know what this is send help
@Desert_Avenger
@aiden_roy
@AcidicHumor
@Taytchi
@mettoretto
@d00mshyer
rt with your best art and mutuals, something like that https://t.co/SJ128xnVZO
Seox level 120: New support skill that boosts dodge rate based on Heavenly Howl stacks. New Amplify Counter Damage EMP node.
Seox Level 130: Thunderflash gains "When at 6 Heavenly Howl: gain Double Strike (1 turn)." New "Gain Heavenly Howl at the start of battle" EMP node.
Back at the same node again. Grinding for the books is a pain in the ass.
New on the Node - #SciArt profiles: Dorotea Fracchiolla
Project Manager and scientific illustrator @DoroteaArt, for whom visualisation is always critical to understand scientific concepts, and whose art spans many mediums
https://t.co/oxjATSTU3N
I'm Wes, CG Designer who likes to connect a node or two/use bold colors/ignore pm requests - Belgian living in Brooklyn, hit me with your best waffle joke.
#PortfolioDay
1Node.jsでWebアプリケーションを作ろう(2) https://t.co/aTAft8ICOI https://t.co/QjuxT5hOcs Blog Feed
3D learning progress:
Yesterday, I learned how shading (texture node "coding").
The objective was thus to make some skin and metal illusion.
Skin is way harder, Kirh_DK has leucism and way less wrinkles than the Wow original model... It still needs a little bit more contrast.
In FNaF World, the Seagoon boss does NOT attack at random. It actually has a set path and a sprite to go with it; Scott simply made it invisible.
This path is set that after it reached the last node, it reverses and the cycle repeats.
We added our 3rd #bsc node to our node-list to help covering binance smart chain traffic. More info in our TG: https://t.co/CPibIEWE7A
#NFT #defi @BinanceChain @binance @cz_binance