画質 高画質

I am Tyler Hinthorne, a who specializes in characters and creatures, and Unreal Engine. I am open to and Email me, or send me a DM!

Portfolio: https://t.co/Jws4AZo2X4
Email: thinthorne.com

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Spent the weekend modeling the helmet for the soldier, at least the low poly and primary forms ✍️🏽

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UwU it's been a few years but Clove's original design included her using a rope dart. I'm glad I finally got to include it in the story after all! Thank you to all my readers who stuck with me all this time <3 https://t.co/pI7atKvosx

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WIP3 And probably the last Wip for this Concept page :)
After that one I'll work on another one with a bit more interior and gameplay situations..and maybe a few callouts :D

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Hello everybody! Hope you're all having a nice weekend!
Here's a recap of my projects this past week.

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this is literally the best thing I've ever drawn. trajector chuffin back a fat dart for all your trajector needs.

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Lighting practice✨
I suffered doing this in one layer but I love the result💙

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Using free time to revisit fanart model of Cyberfrog. Tweaking more of the materials and rigging skin weights. Darkened the subsurface in the Chrome material to get darker shadows and reflections.
Created in Maya with Arnold renderer.

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