あと今回、OctaneRenderのビューを表示させっぱなしでずっとモデリングしてた。c4dのoctaneは実際のレンダでははぼ使わないけどテクスチャ無しならレスポンスがメチャクチャ良いからモデリングでいつも使ってる。たまにそのせいで落ちるけど。。blenderはパーツのモデリングに使った。

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So, I'll try to make 3d renders of photogrammetry as well as voxel renders, here's the first one, there is a lot of room for improvement, but well, one have to start somewhere! 🙃

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What could be better than the colorful universe of 🌈✨to meet my latest holographic material experiments. Proud to present to you the result of this epic collaboration ! 🖤 Made with love in and

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Even though has just sprung and we’re already thinking about adventures with ’s enchanting, “Nëa - Underwater Exploration”

https://t.co/A5fKvp0FBj

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