画質 高画質

People call me Aegis, I'm a NY based Aspiring concept artist. Doing mostly Digital and mixed media works.
Focusing on Characters, props, and environmental designs and illustrations, mainly in Dieselpunk and Sci-fi styles.

Currently working on two long term passion projects.

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Eyyyy i got the new one! Zenzobastian!

one of the person who is Very very important in Zeb's back story and his Mental symptoms problem

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I don’t have an actual model rn because I can’t afford and don’t have the mental energy to do myself rn so please have this png instead

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Geng 4SakenLight
yatuhan udah lama ga gambar chara MLBB, mabok banget sama detailnya. Dibugilin aja bisa ga sih😭
masih kurang Xavier dibelakang, tapi udah gakuat mental

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1. 横長画像で出力すると人が複数人出てくる。
2. ControlNetのsegmentationで処理
3. 適当に色を塗って人を削る。
4. 再生成
横長画像でも人が一人しか出てこないって寸法さ!

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🥰 Smooth vibes for a smooth Friday are here! Grab your fill of Lofries and his new single "New Orleanz"!

🎧 Stream It ►
https://t.co/lx2AG9DVrl

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All I am is a face, at the moment. But I am starting production on a 3D model. From scrat h, with only experimentation and tutorials under my belt. Heavens help me, I'm going to achieve this. I WILL RISE A KING AMONGST GODS IN THE VIRTUAL UPRISING! *ROARS DEFIANTLY* https://t.co/C7osWVzQVy

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We are all currently going through a healing process, and for now, the only thing that cures me is making art to maintain my mental stability ■

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In the midst of a major crisis, we need to learn from plants’ and animals’ past actions.

"How ecosystems and communities function dynamically to respond to large-scale environmental change."






⏯️https://t.co/7xPngViE2f

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ControlNet Segmentation animation test

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I JUST DID 73 damage to a water Elemental after our comrade died.

SCORCHING RAY IS AMAZING!

Also rip Gorm

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ControlNet Semantic Segmentation test

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I’ve got an ongoing original comic called It’s an interplanetary & story mixed with mythological The hero is sent to a death trap, only to find himself mysteriously taken to a world of elemental giants & danger.

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部位ごとにマテリアルを色分けしてレンダリング→controlnetのSegmentationでi2iをすると、かなり精度が上がります

特に部位が交差する部分や顔の微妙な角度で効力を発揮しているように思います

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Experimental Portrait for Heresy

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Idk why but my brain didn't want doodle the flower but felt like doing a rough and experimental coloring though xD

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