Tried adding some real and faux transparency you'd see frequently in anime to the bangs 😁

Need to make some more textures to test out different highlights next. Then onto "strand" detail for more detailed materials

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Revisiting my anime hair materials. Tried something different this time.

Need to try it on longer hair and it has a few small issues at different angles but this set up is much simpler 😁

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Trying out glass anime shaders and they look great!

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Might mess around and make some toon hair next 🤔

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oc kundra is done.
now i will create the rig for it which is a challenge for me.

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Customized the Toon Shader to include Rim Lighting now! Put it on hair and fur and will add it when necessary to clothes! -

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あかねーちゃんが好きよ。
I really like Akane Tendo. Can't wait to finish this °w°

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すいせいモデルでもう少し進歩
まだやるべきこと:
- 髪のリワーク
- 手の手直し
- 靴を作る
- リボン
- 細部
そして最後のタスクとして :
- ポーズ+ディテールスカルプティング

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an old character from the first rig tests in maya, using autodesk maya and arnold render.

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Hi I make 3D stuff that looks 2D with It's more tech demos than art at this point, but we'll see where it goes.

I also make tutorials on https://t.co/X6w3OvuWtZ
https://t.co/pWXu6p6d64

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