Check out this awesome entry to our Joan of Arc contest by Peter Brockhammer!
Submit your take on a Joan of Arc character for the chance to win hundreds of pounds in 3dtotal shop vouchers!
https://t.co/fhjwXi5o5S

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Check out this sneak peek into our ZBrush Character Creation eBook, and learn how to sculpt a zombie!
https://t.co/LYJbuDGXJT

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As the Skywalker saga draws to an exciting close, please enjoy this collection of amazing Star Wars fan-art by some of our featured artists...
https://t.co/x31C6LPLCV

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Character Design Quarterly 10 contributor and Clean up artist Erica Hodne talks about her strange, dream-like art, her influences and her feelings on using social media as an artist…
https://t.co/C6jjeciUN9

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PART 2: Concept artist Andy Walsh takes us through the Photoshop workflow for texturing and painting over the 3D base of Moe’s Tavern from “The Simpsons” being overrun by zombies…
https://t.co/NmRtkvHxua

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Concept artist Andy Walsh takes us through the 3ds Max and Photoshop workflow for recreating Moe’s Tavern from “The Simpsons”…
https://t.co/TsUcaB1tzu

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Character designer Tristan Yuvienco gives some amazing advice on character design, marketing yourself as an artist and how constructive limits are better than a blank check…
https://t.co/qabcs4xTJq

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Ubisoft Senior Concept Artist, Sabin Boykinov talks about working on “Assassin’s Creed” and “The Division 2”, his personal inspirations and the most important thing you need to become a concept artist…
https://t.co/NcgtmvovZ3

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Corah Louise designs an effective “unimpressed mushroom” in issue 10 of Character Design Quarterly.
Find out more: https://t.co/4ECCXE49Rc

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How to create fully realized characters in Procreate:
Daniel Tarrant details his character development process; from initial inspiration to the final design…
https://t.co/hK2RRzMp6j

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Join thirty fearless artists as they explore concepts for a treasure trove of fascinating creatures in Mythical Beasts, a spellbinding anthology perfect for fantasy lovers and creature artists.
Grab yours now: https://t.co/jG1f9gRQF5

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Check out Samantha Vilfort's tips on how to tell a character's story through emotive gesture in issue 10 of Character Design Quarterly.
Subscribe now to never miss an issue: https://t.co/Lkb8K9r5ex

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Artist Marko Ivanovic takes a look at 10 of the best and most innovative uses of the emerging 3D content sharing platform, Sketchfab…
https://t.co/wYNhF4wbDF

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