Finished with sculpting and polypaint! Now I just have to learn how to render in Blender and we’ll be sittin’ perty 💀

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How much would you pay for a bust in this style (finished of course) and painted in polypaint? I was thinking of opening bust commissions, not for now tho, and I'm not sure what price to set

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Decided to rough out a 3D Rocky head with some polypainting as an excuse to mess around with ZBrush's BPR filters

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Didn't go into this tonight thinking it would be a 1 and done, but I was able to sculpt and polypaint this Yue for for the Peace prompt ✌️😊
I think in total this took me about 4hours give or take?
hope yall enjoy! 🌙✨

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WIP ! Trying to put some polypaint on

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for Tyrande's bust and her owl Dori'thur, kinda satisfied with my first try with lightning !

Sculpt made on without the polypaint, but retopology incoming for texturing...
! 🦉

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Finally had some time for a proper update on Practice aka Misty from pokemon, she still needs some smoothing around some edges, then its time for polypaint.

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× Polypaints wips ×

Appearing a bit too pinkish at the moment, but I'm aiming more for correct contrast value than specific shade right now

Might grey/blue it up a bit depending on how it goes with the renders

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Male Head Basemesh by Anton Kyrkach https://t.co/rzdrLLrWGn

Includes ZBrush file with topology/polygroups, skull and skin polypaint for bake

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Sketch básico do básico, tentando aprender um pouco de polypaint tbm.

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Baby Yoda Fan Art Work has done by Greg Strangis. concept by the wicked artist Dennis Carlsson

Sculpted in Zbrush, Hand-painted in Polypaint, and some substance for the base on the clothes. Cloth base is done in Marvellous designer

Xgen and Arnold in Maya.

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This month I modeled these 3 sketches based on 's concepts (I love her characters!💛) for a challenge. I used for modeling and polypaint and for render. 🐝🦇🐛

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This was the first piece I really felt take for in zbrush, though like the polypaint can't compare to my 3Dcoat abilities, it helped me really see form and make sure I was on the right track!

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First I made sure to sketch in Clip Studio Paint a side/front view sculpting reference from October's ref sheet. Then I took those ref planes into Zbrush to sculpt the character. Using the Polypaint feature I painted her markings and then generated UVs in Zbrush to bake textures.

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Finally done with Everything rendered in Marmoset. No UV textures, only polypaint and materials. https://t.co/IoMdyR2D4S

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Great job AnimSchool student Tatiana Petrova!⁠

Learn more about our modeling classes at https://t.co/SJzCkDQ8D1

A big welcome to our new AnimSchool Students! Fall term starts October 4rd.

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Stylized Character -

I did the polypaint process in order to accurately view the concept and benefit me in the texture stage.

Concept by :

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I think I'm going with a peachy lemon vibe 🍑🍋🍑 some quick polypaint test

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