Mostly invisible changes the last couple weeks, but I do have a working journal system and some draft speech portraits! Everything still in a state of flux, but good enough for now. :)

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my for the jam i am - finally - testing a combat mechanics. this is something that I've been avoiding for some time and decided to test now.

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“Dealing With Gods: Larnom’s Rage”
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All Rights Reserved

Eventually I’ll show more development other than happy Larnom and possessed by a pissed off God of ice Larnom. Eventually...

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with the basic mechanics ready, now it’s about drawing all the NPCs, scenery elements. every day a little more

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today I finished the basic movement of the NPCs. I finally got along with Paths2D and I am satisfied with the possibilities of movement.

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in my today I finally put some clothes on my character, created a first friend for him and started working with AI

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testing my dialog system.
the process is being slow, but - finally - i'm preparing everything in a way that will fit the rest of the game

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new enemy + weapon (done in a way which requires the least possible amount of animating)

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Peek-a-boo! Fog of War is my next goal. It isn't much different from the demo right now, though. (https://t.co/56SzWnOT7R)

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Having fun with bump maps etc to add depth to the visuals. Very grateful to for having it out of the box!

Made a quick painting to try out the fancy picture frame too.

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Oh my God! I don't know what happens to my style when I draw comics! This seems to simplify! I'm doing this unintentionally!

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While I am waiting for the Commission, I will continue my Egyptian AU, you are probably wondering what will happen next?

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Well, now you know the Egyptian appearance of the main characters of AU "Deal with God".
Whose image did you like more?🤗

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