Working on recreating Blender's cavity view in Unity. Left image is from Blender, right is from Unity.

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Quick test comparing the usual inverted hull method and blender's new Line Art modifier, I'm looking forward to how much this feature will be developed!

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Mummy bopping, she pretty cool 😎
Made with Blender's 2D animation stuff (besides the ring/necklace)

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playing around with blender's grease pencil :]

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Spooner's Soft Serve Mountain is called Snowboard Challenge, and Blender's Fruit Frenzy is called Fruity Flip Flop. Both were found on many flash game websites.

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Blender's 2D tools are at this point pretty well refined...well beyond what VR apps like have. With Blender's ongoing implementation, it looks like an exciting year ahead. I recommend that those making art in the XR space start learning now :)

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Finally rigged this model using Blender's built-in babbyrig. Definitely seeing places where joints, etc. can be improved, but getting to this point is nice and also good I think

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12 hours of struggling with blender's new UI. I'm used to 2.7 🥲

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I tried to learn animation with blender's Grease Pencil tool.

Not really a huge fan but that's mostly cause I don't know how to use it well.

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You know, I'm quite impressed at how organic this rigs movement looks like
Whoever's behind blender's auto inverse kinematics did an amazing job

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Messing around with blender's

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Blender's Grease Pencil tool is pretty rad, maybe I'll create some animations soon...

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Trying out ZBrush Core Mini. No idea what I made, but I made it. And then rendered it in Blender.

It is so much better than Blender's sculpture mode.

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The SFM version of Pink is pretty much done. I do want to go all in on a Blender only version of her with proper face rigging and everything. It's hard to beat Blender's visual fidelity. 👍

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Delicious! mm! Level 1, part 2 complete. (kisses my lil ugly donut) I had to take this one slow to get more comfortable with hotkeys and blender's features. So far the tutorial guy is doing such a great job explaining what does what. I'm just slow to catch the tool locations.

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Looks like Blender's a lost cause for me

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These Modular Kitchen Cabinets assets come with 25+ different modular, 15 different choices door styles, all selection are done in Blender's Outliner menu. It also comes with PBR CC0 textures, 5 wood textures, plus much more. https://t.co/il3sWmc6rg

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My first blender's volume test😅

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For anyone interested in the progress of my avatar, I finished her textures yesterday! Now its on to rigging! :D Going to try to see how Blender's rigging process compares to Maya.

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I also draw on the face with Blender's Grease Pencil and to get that 2D effect, the character model won't work at different angles without having to adjust.

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