playing around with blender's grease pencil :]

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Blender's 2D tools are at this point pretty well refined...well beyond what VR apps like have. With Blender's ongoing implementation, it looks like an exciting year ahead. I recommend that those making art in the XR space start learning now :)

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Finally rigged this model using Blender's built-in babbyrig. Definitely seeing places where joints, etc. can be improved, but getting to this point is nice and also good I think

3 6

12 hours of struggling with blender's new UI. I'm used to 2.7 🥲

0 1

I tried to learn animation with blender's Grease Pencil tool.

Not really a huge fan but that's mostly cause I don't know how to use it well.

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You know, I'm quite impressed at how organic this rigs movement looks like
Whoever's behind blender's auto inverse kinematics did an amazing job

3 18

Messing around with blender's

0 4

Trying out ZBrush Core Mini. No idea what I made, but I made it. And then rendered it in Blender.

It is so much better than Blender's sculpture mode.

0 0

The SFM version of Pink is pretty much done. I do want to go all in on a Blender only version of her with proper face rigging and everything. It's hard to beat Blender's visual fidelity. 👍

3 19

Looks like Blender's a lost cause for me

0 3

These Modular Kitchen Cabinets assets come with 25+ different modular, 15 different choices door styles, all selection are done in Blender's Outliner menu. It also comes with PBR CC0 textures, 5 wood textures, plus much more. https://t.co/il3sWmc6rg

6 50

My first blender's volume test😅

5 86

For anyone interested in the progress of my avatar, I finished her textures yesterday! Now its on to rigging! :D Going to try to see how Blender's rigging process compares to Maya.

4 21

I also draw on the face with Blender's Grease Pencil and to get that 2D effect, the character model won't work at different angles without having to adjust.

0 1

everybdy recommended really good ones especially Blender's 2D module but i want to also recommend AnimeEffects for 2D mesh deform/motion tweening stuff, it can do this:

0 5

aaaand~ ready for UV's and Textures! I really like blender's viewport and matcaps. I'll go to the more Stylized, Graphic chiseled style direction. it would be interesting to see that way.

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I await the day Blender's animation viewport gets optimized because animating in Blender gets REALLY laggy no matter what PC you may be on at times. I'm having to decimate FighterZ models just to animate, man... That's ridiculous... TOPOLOGY-WISE THEY'RE NOT EVEN COMPLEX MODELS!

1 23

learning blender's sculpting interface by creating mistakes

0 4

Oh hey, there is something new I can show! I modeled 's head in blender, from his short hair days. It was a good practice piece for blender's sculpting and hair tools. I didn't like working with hair though.

4 14

for (i love blender's freestyle tool !!)

0 1