WIP Some ingame renders of my personal upcoming diorama crime scene. Unreal Engine 4.26 full raytraced

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I'm having a lot of fun making these small environments using , Photoshop, and Megascans. This one is inspired by an illustration by Vanessa Palmer.

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'Post-Apocalyptic Racing' Roman Chaliy. Made with the help of Megascans. 🏁

https://t.co/t4XwcCEQ1m

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'Forsaken' by Anthony Trujillo. Inspired by his love for the SoulsBorne and Diablo games. Made in Unreal Engine with the help of Mixer and Megascans. 🦇

https://t.co/xrdMwqRgJG

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Dolmen Shelter: Mini hotel in inspired by natural stones designed by Davit & / LEMEAL Studio
Read more: https://t.co/ySGB20np7V
Tools used: Autodesk 3ds Max, Corona renderer, Adobe Photoshop, Quixel Megascans

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'A Lil' Snack' by Jake Missing. Inspired by the work of Tye is Dead. 💙

https://t.co/dPjYf4B07Z

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'Meridian' by Luan Vetoreti. Made in Unreal Engine with the help of Megascans. Check out the cinematic on ArtStation. 👀

https://t.co/2FYk5ALP9g

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気になるところを調べてたら全然進まないのです。ということで長押(なげし)に付いている釘隠しを作成。
テクスチャはSubstance SourceやMegascansに良いのが無かったので、東大寺で撮影した錆びた銅板の素材から作りました。写真からテクスチャ作ったのめちゃ久しぶり。

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'Outskirts' by Toivo Huhtaniska, based on the concept work of Feng Zhu. Made with the help of Megascans and Mixer. 👀

https://t.co/siDAevPq1b

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