My "Sapient Traveler" collection just arrived. 25 unique pieces of generative art exploring patterns of nodes and edges in a gridded network. 0.05 eth per piece.
https://t.co/ojKJHcgGeT

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"Sapient Traveler" series 1 just touched down on . 25 unique pieces of generative art exploring patterns of nodes and edges.
https://t.co/ojKJHcgGeT

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The first series of my "Sapient Traveler" collection is coming in about 20 minutes! (Drop Oct 10 @ 18:40 utc). 25 unique pieces of generative art exploring the nature of connections through networks of nodes and edges. Each piece 0.05 eth.
https://t.co/ojKJHcgGeT

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Some pieces from the first series of my new "Sapient Traveler" collection. 25 unique pieces of generative art exploring connections in a network of nodes and edges.
https://t.co/ojKJHcgGeT

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From my upcoming Sapient Traveler collection. 25 unique pieces exploring patterns with nodes and edges in a gridded network. Coming to OpenSea tomorrow (Oct 10) @ 18:40 UTC.
https://t.co/ojKJHcgGeT

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wip fields version for the tree generator. Still a mystery how to affect radius. I liked attributes.

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Good Morning!
It's come to my attention that many Pups does not know I am sick.

I got tonsillitis so the nodes in the back got super swollen. I have to wait for it to calm down.

Since I can't talk, how will I interact with you? I love talking to you.

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about a week late, but thank you all so much for 100 + 1 followers, its not many, but im still grateful to you guys for liking my shit. also huge shoutout to for the help with blender lighting & nodes.

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here's a before and after the nodes.

proceduralism bladies and blendermen

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hail geometry nodes, making sludge monster easier since blender 3.0

no this is not a bendy thing shut up

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A complex shader of nodes, and a couple modifiers, and many iterations to learn and getting it right.

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Demon Encounter it’s about 5 minutes long now, and battle it’s just getting started!

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One more exploration with capsules. Suddenly it works pretty fast and produced quite decent result. I guess next step is creating own assets with scene nodes. Of course there still a lot of limitations but anyway it is good option to parametric controll geometry.

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Those nodes are just for the monkey and ice shaders + the ice particles

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I like days when you do anything random and the result still surprises you 🙃

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