画質 高画質

Jun is ready for Check out this he modeled with the of his instructor, Russell! WOW! Where are you taking us? 🏖 on 👌

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Carmine C. has been working hard in on creating these His instructor, Zack H., told him how much you all enjoy seeing his work! Great job, Carmine! 👏

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When designed our highly stylized characters, we knew it was going to be hard, but Lydia Borutta always rise to a challenge!

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WIP 3D model in ZBrush ... it's time to improve my abilities! So, do you aprove ? 🕹🎮🦁

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Doing daily sculpts from now on to get into the groove of things. For today, here's a simplistic owl! A Marmoset-View can be...

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Working on a model for a project! This is going to be the player character for a mountain climbing game

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Finally finished this piece, picked up on a large range of skills whilst making this. Hard-Surface with different Cycles materials for a render with some lighting. very much got what I was hoping for.

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Finally got erza done and textured. There's a few things left to fix but the main bulk is done

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Armour is nearly done! still needs some work but i'm super happy that i'm finally texturing Erza

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What's 'sub?! Our crazy talented Senior Character Artist, Jimmy Levinsky, created this stunning 3D version of Jake with art direction from Tommy Kinnerup. So smooth...

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Fursuit head base WIP

Right back at you ! Thanks for inspiring me to keep going!

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"I believe we are gods bound by the rules of our own design. We shackle ourselves to some illusion of grandeur."

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I stumbled across your reference sheets for your Pokemon starter evolution concepts, and I hope you don't mind but I went ahead and sculpted one of them in ZBrush! The sheet was fantastic to work with!

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Busy working towards dissertation. Learning the ways of Hard-Surface modelling in a Sci-Fi artstyle. Long way to go in my mind but I feel confident about the results so far. Plus a satisfying render.

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