And here you have the masters of programming! Fabián and Alberto make sure that Unreal doesn't drown in the rain. Some days cost more than others...

7 21

「リベラシオンクール」
20XX年発売予定!!!

UE4はじめました。まだスタート地点で足踏みしてますが、いつか名作を作ってみせる!!…#多分

0 2

Changed shape of craters. Changed arrangement and direction of ground block. (Before: Left, After: Right)
クレーターの形状を変更してみた。地面のブロックの配置方法を改良。左が変更前、右が後。

3 19

Made a girl Weird Science style. Got to get her some clothes, but I think she turned out pretty good.

4 8

Another monster for our game!

This I want to show the first concept of the "Flying Enemy".

Believe it, this creature "swims" through the air!

Artwork by Raúl Méndez Vizcaino, at

26 29

First texturing pass done on the mech with a quick throw of it into UE4. Not quite sold on the colour scheme or decals on it but its a first pass so I will be coming back to it ALOT. Let me know what y'all think 😃

7 44

ゲームを楽しみにしている
ユーザーのみなさまへ嬉しいお知らせです!🎉

なんと!
今日から定期的にTrinitySの新情報をお届けすることが決定しました✨
金曜日20:00はTwitterを要チェックですよ~!

このツイートのすぐ後に今週の情報を公開するのでお見逃しなく!

7 12

😅Even if it doesn't look that way from her maniac smile, Alith is happy because it's Friday👽



https://t.co/y5PWZjeQJ4

12 23

UE4に同じ様なところを持っていくと、なぜか異常に痩せてしまう。
肩とツイスト用一本しか関わってないし、エッジループ2本程度しか無い部分なのだけど、どうしてだろう。。blender上で痩せすぎないように調整中に発見。形状違いすぎるので、たぶん何かの勘違いだと思うけど。。

1 2

Working on a new dungeon boss, the Craw Queen! 👑🐦

Finished creating her skills, now all she needs is a worthy battlefield

5 9

Hi, Escapers! Today we decided to make some vote for our next concept art in our discord server.

Feel free to join our discord server for the vote: https://t.co/WX9uad5Mhs

6 23

A small prop project to practice shaders and working in UE4! A big thank you to for helping teach me shaders!

ArtStation: https://t.co/m57vS7ChDY

Based on the wonderful original concept by ! https://t.co/4sKEqBOCl4

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🇬🇧 Hi everyone !
is our 2nd playable character ! Her full name is Duvet 100% cotton Made in Scotland.
Here some concept arts !

Are you ready to help your partner in crime ?



🔽🇫🇷🔽

6 13

There's no time like the present, so its about time I announced my solo dev passion project: One Wild Night!

Watch this space for many more dev updates to come! For now, check out this incredible loading screen art by !

10 41

Some Witcher vibes. Personal environment Unreal Engine 4.26 Gpu baked lightmass, hdr Physical lightning Units. More soon

19 116

Small little update that we completely forgot about for the longest time. Sonja has had the wrong hair texture for months. Corrected that last week.

Also, ever wanted to know what Sonja looks like with her hair down?

8 39