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#substanceDesigner keeps getting better with each day. Some great tut on procedural rock:
https://t.co/aTIqwMz7cg
Procedural maps now have Semi Bosses, Altars, Sages, Battle Arenas and Boss Temples! #TheDesertGame #gamedev
Procedural map with the newly added Boss Temples and Battle Arenas. #TheDesertGame #ScreenshotSaturday #gamedev
Planetarium, a free procedural, pixel-art planet generator http://t.co/oOt4zO3Biq
Procedural style work created by Ben Ridgway with #ZBrush and rendered in #KeyShot.More: http://t.co/ptTQj32HUI
"citadels" first batch of procedural "retro-sci-fi-pixel" skylines (the diamond is their DNA)
Drowned City level for my procedural butterfly shooter Pollen #screenshotsaturday #gamedev @indiegamemag
Here is a Particle + Noise Shader.
http://t.co/BoclroSy6w
#glsl #shaders #graphics #code #art #procedural #visual
Moonman by Ben Porter – Procedurally generated adventure http://t.co/lEJLXeR2DW |
love the look of moonman, procedurally-generated side-scrolling adventure by @eigenbom https://t.co/60xpQok0lx
Last experiment : Procedurally generated planet http://t.co/ng0sVkxpkd #webGL #procedural #planet #experiment
Procedural action-adventure game Lenna's Inception's next update comes with new biomes, caves, challenges and a bike
Moebius Menger Sponge. 6.76 Million Quads.
http://t.co/43TWl78v3Z
#procedural #generative #art #processing #gif