画質 高画質

Title: 7th Dragon III: Code:VFD
Platform: Nintendo 3DS
Year: 2016
Publisher:   
Developer: SEGA CS3

3 10

So as you know my favourite in Azur Lane is Suruga but I'm mad cause she barely has any alternative skins or even a wedding dress, so I thought I might as well design one myself.

Now I'm wondering if I should @ the developers about this design? XD

0 0

Hello there! I'm a One Man Indie Developer working on cute kinky fetish focused video games that have heart and soul to them
My current project is Cat Suit and I would love for you all to check it out
https://t.co/P8zp0FfVxT

0 0

Magic Leap is giving developers access to additional hardware, funding, enterprise customers, and support.

Opens Programs To Extend Support To Developers - VRScout https://t.co/0vpPsnEl2s

3 9

A monthly reminder that we're on Discord. This is where we're the most active and you can talk to the developers directly or ask questions. https://t.co/gBTyhjRFo6

0 1

Title: Final Fantasy XIV Online: A Realm Reborn (Collector's Edition)
Artist: Yoshitaka Amano
Platform: PlayStation 4
Year: 2013
Publisher: Square Enix 
Developer: Square Enix / Square Visual Works

5 14

What do game developers do the week before launch?

On the left, an impossible-to-look-at 8/10 game, on the right, a 9/10 game.

4 32

Heya! My name's Marten Ward. I'm from Aurora, Illinois and I'm 16 years old.

Aside from being the developer of ProjectPINATA, I am also a concept artist, musician, vlogger as well as an aspiring writer and polyglot!

よろしくお願いします 😄

1 7

Hello there! I'm a One Man Indie Developer working on cute kinky fetish focused video games that have heart and soul to them
My current project is Cat Suit and I would love for you all to check it out
https://t.co/P8zp0FfVxT

4 5

Hi! Nice to meet ya 😊 I'm a prop artist who loves to make cute environments!

💌Mail: Annmakesgameart.com
🎨Artstation: https://t.co/yfwGXk7Ot3
🎮Gamedev blog: https://t.co/VsGALzYOpK


4 37

Thanks, drip. I'm video game developer.

0 1

One of the biggest mysteries in gaming is how Johnny's Payday Panic has nothing to do with Ouendan or Elite Beat Agents, and in fact, came from the developers of Cooking Mama.

0 2

🎓Game Developer με την Unity 3D

3μηνο Πρόγραμμα από το E-Learning του Κ.Ε.ΔΙ.ΒΙ.Μ. του Πανεπιστημίου Αθηνών.

Για πληροφορίες και αιτήσεις: https://t.co/TSHE0GGV82

1 4

Title: Risky Woods
Artist: David John Rowe
Platform: DOS
Year: 1992
Publisher: EA - Electronic Arts 
Developer: Dinamic Software / Zeus Software

4 7

Naughty Dog's original logo, designed when the lead developers were 16, alongside an original logo for my own projects I designed when I was 16. In good (or at least rad) company.

4 134

Sooo, been meaning to post this for some time, there we go.

Last June (2019) I joined the team behind the as the main .

And the truth is...

🤖 I'm a technomancer now.🤖


🧑‍💻

12 22

Title: Death Bringer
Platform: Sharp X68000
Year: 1989
Publisher: Telenet Japan
Developer: Renovation Game

5 10

An Interview with Game Developer, Björn Schellin.
Bjorn explains the journey undertaken during the composition of music of Skellboy. It was his first game & he has absolutely nailed it. Read full interview: https://t.co/bIuivdMTc1

2 7

Title: Bedlam
Platform: DOS
Year: 1988
Publisher: GO! Media Holdings
Developer: Beam Software

4 4