Forest Saver - Save the Trees with another C64 preview by INTOINSIDE - https://t.co/W69L3RmYAy

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My Favourite C64 Race Games No.5

Kikstart 2

Mastertronic

1987

Shaun Southern was the master of the C64 racer & his 4th game on the list (!) is another absolute beauty. Slick presentation, great graphics, an ace track editor and brilliant gameplay. All for under £3?! Shut up!

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My Fave Race Games No.6

Stunt Car Racer

MicroStyle

1989

Geoff Crammond’s 2nd entry on the list is an original & technically astounding game. Whizzing around rollercoaster tracks performing outrageous jumps & causing spectacular crashes is as much fun as it sounds. Superb

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I always love making non-black background pieces.

I find it's especially effective if you use a black border and some black characters in the piece, creating the illusion that black has been used the background colour! :)

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Trailblazer is technically very impressive.
You had to put in a lot of time, get good at memorizing the courses, and have a responsive joystick. (Though, thinking about that a little more, I think I've just described half of the C64's games.) 😋

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I've been loading a lot of them virtually this year.
🤓 (Thanks to the C64 Ultimate Tape Archive on archive dot org.) 😄

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Props to Dragon Ninja and Combat School for being very good arcade conversions. Also Star Wars, which was better than it deserved to be, considering how unsuited the C64 was to doing it. Rambo: First Blood Part II was one I'd load to listen to the excellent Galway music. 😋

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Since I had a C64 for, basically, all my teenage years.. I think I've played all of them except Run the Gauntlet. 😋

Green Beret, Wizball, Platoon, and IK+ would have to be my favourites. 👍

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With a lot of Speccy stuff the art-style ends up kinda like colourised monochrome. 🤔 But the nice thing with the Speccy was that dithering effects were clear on the TV's of the day. With the C64, alternating on/off high-res pixels often made for strange moiré/colour effects. 🤓

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Yeah, the C64 is a much more muted palette. And you've always got those three shades of grey to fall back on for lots of luminance levels. (and orange/red/brown/green pairs for shading too.)

Then you go Speccy and it's all bright and vibrant.
(Which isn't bad. Just different.)

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My Favourite C64 Race Games No.12

Ivan Ironman Stewart's Super Off-Road

Virgin

1990

Smashing & jumping your way around the track & racing mates & the CPU to the finish line in this quasi-3D Super Sprint / Racing Destruction Set mash-up is fantastic fun. Still plays superbly.

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sprite test Walking robots are probably a more pleasant test subject than bubbles. And like suggested: More than 1 sprite per scanline. But now to the problem: I have to find a way to move them vertically without having more than 8 sprites in a row.

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Puzzle Bobble - HOT NEWS as an Arcade classic arrives on the C64 thanks to ACIED, NM1564 and Hend! - https://t.co/CVDS3RkuLV

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The entry for on the is now available in English and German.🐲 Thanks to the other authors for helping it grow and shine.🤝 (English copy might need review)

🇬🇧 https://t.co/irUK0bdBdG
🇩🇪 https://t.co/KIJWGZu0nn

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My Favourite C64 Race Games No.13

Revs

Firebird

1986

Revs is a serious racing car simulator that requires time & practice before you reap the rewards. Brilliantly presented, and with excellent 3D graphics and engrossing & highly compulsive gameplay, it’s a terrific racer.

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My Favourite C64 Race Games No.14

Professional BMX Simulator

Codemasters

1988

This sequel has better graphics, more varied courses, & superb presentation (including ace slo-mo action replays), but the best thing about it is the simultaneous 4 player gameplay. Fantastic fun.

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