画質 高画質

Pro tip, If at all possible, when UVunwrapping a character. put the front of the shirt at position 0,8!

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Monocycle sand rider
Modeling and texturing study based on Julian Holm's sketch,, made using blender and Substance Painter and rendered in ciclyes, the model is already fully optimized to be implemented in games!!

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"It has the properties of Rubber and Gum" -😳

Hisoka Morow🤡, from Hunter × Hunter:


drop a like or hisokas coming for u tonight

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Day 1 - Chest
Meet my Little Dragon this challenge will be showing him collecting 100 items. All that I made in Blender. Plan is to show his collection all together as the days go, we shall see how well Blender can take that.

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アウトラインが綺麗に出せない
どうしたらいいのだろうか。

色々試行錯誤中ー

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🦖UGC concept🦖

sugar angel torso bow 💙
messy devil torso bow 🖤

time taken: 2 hours

made in yesterdays stream


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doing more progressss!!!
finally finished his clothes, maybe tomorrow i will finish it's accessories...

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Picking up 's Type 07 Tank Nacchin model again, with some details from the Kotobukiya design. May have to rework the rear to match the new version
//

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Making yet another Render 👀 This one’s gonna be big!

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Double-Post:
Zeno Zoldyck🐉, from Hunter × Hunter.


likes are appreciated🙏

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Uvogin's Hair, from Hunter × Hunter:👊🏽

likes and retweets always appreciated🤲



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Finally decided to tackle hard surface modelling, it'll be a fun and though journey!

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