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Stuck some flat materials on it. Still a bit of modelling work to do and some er.. clear retopo/adjustments.
should i try..... mapping the sculpt onto the model....
the retopo really did the original face dirty
Thanks to everyone who stopped by todays stream. Had to cut it short due to a nasty headache.
We moved into retopology on the Alfred character. Gonna do more work off-stream and hopefully tomorrow we can wrap that up and get into texturing and rigging. ✌️
made some good progress again! Next I'll just have to tighten up and define shapes on the clothing then it's off to retopo 🎉
#zbrush
Just a quick update of the highpoly before starting with the retopo ✨
Now it's getting serious 😱
This is as much as I ever really do on the block in LMAO... I do most fixing up during retopology anyways!!
high poly coming alone nicely, might start doing retopo and UVs on the side because I want to texture alreadyyyy
#ZBrush
#wip Scav retopology progress!
#maya #3dmodeling #gwathrenogalad #gamedev #gamedesign
I'm looking for fulltime Character or Environment art work in a studio! Sculpting, retopology, uv mapping, texturing. I've worked for major studios, familiar with industry standards, I'm prior military & will respect chain of command. Also I think I'm a pretty cool dude. Thanks!
smallish update on my personal project. Sorry for the stinky resolution. Reworked the Pauldrons and hip plates, as well as the arm wraps and gloves. Widened the stance for retopo/baking/anim purposes. Hopefully I'll have a nicer, more final render soon
A close up of the amazing Human Male Écorché created by Neven https://t.co/BOHqoJLD2X
Aim is to assist artists in their character creation. Can be used to facilitate drawing or sculpting, for 3D printing or further retopology for animation, film or video games.
@pixologic
Let’s create a stylized Character from concept art!
Stylized PBR Character-Meihu
https://t.co/WuYD1wdTW8
You will learn:
*Reference and Blockout
*Retopology and Unwrapping
*Texturing and Render Settings
#ZBrush #PBR #StylizedCharacter #SubstancePainter
¯\_(ツ)_/¯.... Hand painted flint Knife prop... yes i know tragic retopo work... Textured+Sculpt+Retopo.. all done in Blender3D....
#gameassets #gameart #blender3d #handpainted #texturing #gamedev #IndieGameDev #3dmodeling #3DModel
Little cleric boy character I'm working on during the weekends for fun. Going to retopo him and handpaint him! #3Dart #3D #zbrush #gameart #characterart
I understand the tool of retopology and they are very easy to use This aint a very detailed thing I'm doing though so i can do it all very quickly
Right I tried making hands and feet but I erm have no idea how XD so ima just skip that and move onto learning retopology and Ill just poly model those parts onto the crappy mesh I have to say I spent 75% of my time trying to get the breasts to look right And they still dont...