画質 高画質

Drawing hit sprites is one of the most fun part of development.

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It's still and we do offer you a preview of how our intro video is growing, with 's artwork!

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One year and one day ago, the original Red Embrace was released on Steam! It's hard to believe it's been that long...but we've come a long way.

Thank you all for your support--and we hope you'll join us in Hollywood for the next chapter.

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Liz from Mouse in London in her office attire 😊 https://t.co/sWm0fsVWQZ prototyping the first scenes - set in London, present day.

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Humans have in the space of a few centuries swung a wrecking ball through the Earth’s biosphere. sketches out what that end point could look like. Don't need to tell us why to stop before we reach it.

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Kinoko 2.0 texturing is all done! We're getting there 💪

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Instead of code, I did some art for my game! Did I put the sprite sheet together correctly? lol. Keep Your Heart Blooming is about a girl protecting her heart/flower from dangers/enemies with her trusty slingshot!

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Some creepy boys from Ring of Pain for
See if you can tell which one's me.
https://t.co/ErBb34UD4Z

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WIP of the Splash Screen of "Pocket Puch", a quick project I'm working on with !

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Okay, okay: we had to just share this today too. 😄

Chibi Jun strikes again, but now in color AND with a punchier effect for impact. 💥 Go, Jun, go!

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So what's new?? We call them... Skeletongues *Ba dum tsss*

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Just learnt the excellent particle FX editor in

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Been working on health bars lately and i-frames when hurt. Hp bar shakes the more damage you take and changes color.

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Found an old level from 2017 in the project folder and it looked kind a nice.

Wishlist: https://t.co/ZdfVj30lB3

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For this meet our cannibal caveman! Prepare to run away from this flesh-eater stalker!
--
私たちの穴居人に会いましょう!この肉食獣ストーカーから脱出する準備をしなさい!

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