画質 高画質

It also has to do with what platform you played the game on. The XBOX model is the highest poly and has the most detailed texture, the console versions use textures which lack muscle shading (for whatever reason)

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Anyone know a 3D modeller that could create characters with a stylized chiseled “low poly” look? I have an idea, but need help executing it.

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Here's the beginnings of a low poly Gnar model =].

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Please bring the Cotton/Poly Blend Face Mask option back. It's comfortable, durable, and it's the only option you have that makes—sorry, that's "*was* the only option you *had* that *made*"—fun designs like these feasible.

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New project, this time i wanna learn more about texturing low poly character

original character belongs to

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Hi I forgot I'm supposed to exist here. Anyway have a bunch of out of context sketches that at least VAGUELY relate to a project I'm running on tumblr called GordonRadioTV
We made the low poly science men sad, folks

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For the high poly version of this character, her clothes will have extra details like frills and jewelry. I've been making it piece by piece, until the frills, I've been going through a lot of trial and error trying to get those frills to look right. D:

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I draw sometimes, the first one is my character, Poly.

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Huge thanks to everyone that pledged or supported 's Ex-Zodiac Kickstarter. It finished yesterday with 250% funding!

You can still play the demo and wishlist it here: https://t.co/Um3arBZClE

More updates and low-poly wonderfulness to follow...

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spent the last week binging series and i love 1 poly jawbreaker man and his ace candycane son

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Another important thing I didn't mention: How they do animations. They use a low poly and high poly models. They do the animations using the low poly model and then project the high poly models on it. On the left, the low poly. On the right, the real model.

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Hello everyone! 😀
of my Low Poly TR Reboot series inspired by 's Reimagining of classic TR games! Your renders are truly a wonderful gift to our community, one so great that we couldn't have asked for a better one.
This week I present ROTTR:

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VRペストリカさんをPolyの方へ投稿してみました。
ブラウザ上でマウスを動かして自由な向きから鑑賞できると思います。
https://t.co/dXcOT5K9pQ

    

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hmm.. I like this in-between of low and high poly. I started with the square and divided it a couple times to get a rough head and vague landmarks for the face, then subdivided a few times and took it over into the Sculpt mode.. also I painteded it>3>

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So I'm also obsessed with the mobile game and decided to draw my I'll spare the boring details, but I think he's a very pretty boy, dont you? I mainly see him in a poly with Julian and Asra.

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First try at a low poly character. I was aiming for a Dreamcast era look. I think it came out ok, though a little off in some areas.

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I spent some more time on this model. I wanted to see what was like at low poly, as well as trying out 's renderer.

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2 designs for a client on FB
I love working for this client, they are super sweet & these designs were special for their fiance
Designs are based off pride flags, Bi & Poly
he wanted to get 'em to show his support

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Doing some digging as Penny got a new model in 13.30, and turns out, the new model is 6,212 more tris than the old model, from what I'm seeing, the extra tris went into making her tools look better, and her hair a little better too, but some stuff is lower poly.

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