画質 高画質

Sprite-based pseudovoxel pointcloud visualization from to (voxels are represented using billboards).

Higher-resolution render with the sun at a lower angle and some postprocessing added to smooth stuff out a bit.

Kind of kind of

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technically chromastone is literally the jesus of the petrosapiens

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Why don't chao have a more unique name to make searching for relevant images easier.

I'm also super curious what chaos drives are supposed to look like in hi poly.


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New SMG! I'm pretty proud of this one, only took about 18 hours. Onto animation!

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His wellies are way too blocky for my liking but the maya sculpting tool just keeps breaking the edges in my model so i guess this will have to do.

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Some green dude I made as a remake of another guy's art in a discord server I am in (right is the original piece)

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Progress on the chibi model. I think I'll use this as a base for a few chibis, have some layers to adjust proportions here and there (loli and araara have slight differences). This project will be very fun! For now, making me and Elanor.

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Testing out a toon shader on a model I made of my favorite SF hero. Modeled and rendered in 2.91. Reference art by

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Arm modeling complete, rigged to deform bones. I like how this turned out! Still a WIP.

Anyways this design is intended to be for overseers/bureaucratic positions, thus not intended for combat. Doesn't stop it from looking menacing tho.

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Experimental and cute (but a tiny bit suggestive) renders on PBR latex materials.

Constructive critique is welcome.

Support my work and get full res PNGs: https://t.co/2dGfedLR75

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Worker bots will be populating some of the levels. Harmless, they just busy themselves with scanning or repairing structures.

Wishlisting Sweet Surrender will be a huge help 👍
https://t.co/BD4jSybjew

[ I I I I ]

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