画質 高画質

We were working on bosses all last month! Here’s a sneak peak…

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Been hard at work on my ship. Still got a lot to do. Had a good session with and have a lot of ideas.

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Calling this guy the Swollenator on account of being quite, uhhh, swoll. Maybe someone can suggest a better name.
Some behind the scenes of the texture process:
https://t.co/KH9KgSDOb5

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Did the highpoly for the game I'm making with and which is a sort of Reverse-Metroidvania. You start off with many powers but must sacrifice them.

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Working on some rough maps as part of the worldbuilding process for Steamhounds.

A disused cavern and condemned mining tunnels have been converted into a bustling marketplace, and somewhat-shady residential district.

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The kitchen is now ready and a new cook is in town!

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Target/strafe closest enemy and shield blocking works with push back now.

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https://t.co/sM6ngjOO7T
Congratulations also to Ogna who placed second, and Firefly and Erica, who tied at third in the Hazelnut Bastille Fan-art contest!

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https://t.co/sM6ngjOO7T
Congratulations to Gary and Joey, who tied for First in the Hazelnut Bastille Fan-art contest!

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Good to be working on some new ideas again.

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Couldn't post lately because my pc is currently dead, and i can only work on my brother's pc, but well, here are some things i did last week, 2 rough sketches for possibly new characters and at last a new type of map (WIP). 😊#indiedev

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codsworth - a timid man with a fondness for old books. he owns the local bookstore, nestled deep in the woods. (this is a character from the upcoming game forest's secret, learn more here: https://t.co/4g8wIaBqHz )

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Introducing Ordon! He’s a friendly NPC in - designed by the one and only

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When not assigned to a job, Pips may now react to bad weather by getting angry at the clouds and finding shelter.

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Working real hard to have a playable build of Sword of the Necromancer (our new game!) for What do you think it's about?

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Screen grabs of a play thru Pyrex. Just so happy our game is displaying pixel perfect^^

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