is Mojo from 2019. As if I had been saving it up for when I needed it most, this came after a period of depression. To me the bold light symbolising the pure life force still inside me. The oil on linen a new chapter in my negotiations with the water and its rendering.

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Fiddling With The Sketch So I Don't Have To Think About Rendering.

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Going to take this a step further later and do another layer of painting and rendering. But just in case I screw it up here’s a semi-finished 😅

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I finished shading my illustration!

It’s still a WIP.
I’m gonna upload this illustration again tomorrow after 4 hours of rendering. 🤍🤍🤍

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Done and done! Really have fun with the lights and rendering. But I'm not satisfied with the colors lol, so need more study. Hope you like it xD


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Proof-of-concept on new technique for rendering. Lots of possibilities!!

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Bone Ranger adopt is done!! It's been a while since I did some Style A rendering.

If people would like to make offers to buy this dude, then feel free to hit me up through replies or DMs!

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Messing around with weapon shapes and rendering.

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Hi! I can definitely make in this style for you! I am a queer Asian artist who has a great understanding of texture and rendering. Here are some of my works!

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Happy 1.7k
my take on her DTIYS
hardest background i've ever make & it's still not that great. looking forward to learn more & improve the rendering.
the important thing is i had FUN :^]

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Throwing in colours. Rendering. I think I'll need to fix something about the left leg later.
Sai from X-Men Demon Days by Peach Momoko.

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You know, everytime I stumbled across 3D CGI creations, the first thing I think is, "Can we do that in Unreal Engine?" and then proceed to nerd out in my mind about how to theoretically replicate it in real-time rendering.

It's just my habit these days... 😖

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In my opinion, Blender is a solid choice. With the 2.8 update, alot of sculpting tools improve quite a bit and there were overall improvements including real time rendering.
I'm able to make wonderfully detailed abominations with the tools at hand.

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decided to try my hand at more flat rendering.

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Any journey is long if you have a decrepit old hag nagging in your ear all the while. This will be the overall look of “Tales of Tir na n’Og”, with less linework and more painterly rendering.

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Two more frames from « Atomic Blonde » (DoP : Jonathan Sela).
35-40 mn each (on procreate as usual).
I’m trying to find a good way to simplify those studies, especially concerning the portraits rendering.

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Step by step, learning rendering.

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Experiment: Tiger Boi
I hate greyscale rendering. It makes coloring and stuff so hard. I think I'll stick to my old style of rendering. Enough rendering for now, though, I'm... REALLY TIRED. Maybe I'll stick to sketches and basic shading for now lmao

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