画質 高画質

A while ago I finished this character model which I haven't shown yet, check it out! Will soon be texturing and bringing it to life in-engine :)

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Learning how to scale & rig characters for UE4 👀 Why is the UE4 Mannequin so massive??

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Bee character concept for a small university project.
Made in 1h30 in and for the textures.

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Вы так много лайкали мою предыдущую работу, что я решил будет неправильно не поделиться новой. Сканер движения из игры Alien isolation. 13к треугольников, половина которых ушла на шнур. Моделил в блендере, текстурировал в сабстенсе.

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These renders by Nei Ramos are mouth-watering 🧁😍 Want to know how he's done them? We've chatted with Nei and found the answers for you!
👇
Read 'Nei Ramos: Lighting the Delicious' on our blog here:
https://t.co/bc3zEUy9bS
☝️

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マキマさん作成中。顔の微調整が難しい。
はやく動かせるようになりたいな。
  

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Yeah... I´m probably not finishing it.

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Dropping a fat WIP garage level concept

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Recording a video on how to render to custom passes with Eevee, then re-combine them for digital painting! This example shows painting over the Shading layer without changing any of the color or gloss layers.

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So I attempted to recreate that new piece of Sonic artwork that was made for Colors Ultimate. Not exactly one to one accurate, but I tried

HQ version: https://t.co/hw7q7VoZbK

Rig made by

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Say "Ka Pasa!" (that means "hello" in Pyriri!) to a new friend:

Habiniri!

A colorful Pyriri who loves absorbing culture from places she visits with her tribe, while also sharing bits of her own culture with the locals.

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To wrap up all the alternate colour stuff for now, here are the alts for Stryker, who's the alternate costume for Doodle. They're fairly basic but they do what they need to do!

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