I was curious as to why these cutscene-specific sprites hadn't been ripped from Dr. Mario 64.

I thought the wooden looking thing and etc. were just a 3D model with a bunch of coloring under the sprite texture, guess I was mostly mistaken.

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As an artist does not restrict herself to specific subject or media. She is drawn to shape and texture, which in itself will often decide the media used.

Her work will include Painting , Collage, Print and Wire Work at this September.

https://t.co/I8DMM05xdn

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Premier essai de pain au chocolat avec cet habillage particulier… Calibrage massif et finesse à travailler… Sinon, niveau texture, il y a beaucoup de mâche et ça, ça me plaît…

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It's so rewarding to finish a piece and watch it transform with Special Effects™️. Pepper in that chromatic shift, gaussian blur, texture, coloured overlay, and dodge light?? Delicious

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Head over to the blog for an in-depth illustration tutorial by the talented ! Learn how Tatiana generates ideas, creates color schemes, applies texture, and much more: https://t.co/ucrYpJGTH0

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I am soooo done with this, but it was a great experience painting metallic texture, and everything in general.

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In our new Easter-themed instalment of quick tips tutorials for you'll learn how to sample colours from a map, automatically extract individual tiles from single texture, use RailClone Colour for masks and even create phyllotactic spirals! https://t.co/y7tTpYeubu

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Ported the fake subsurface scattering from to It requieres baking a thickness texture, but might be useful in some scenario

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Quick update on the logo design ✍️ Made some Minor changes and step 3 was adding value and font. Last and final step will be detail/highlights/texture, basically polishing it up, the funnest part in my opinion, almost finished!! 😁👨‍🎨🤩

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Made with flow, ray dynamic color, texture, and more by :

"One long hike! Project files coming soon if you're curious how I made it.

Made with flow, ray dynamic color, texture, and a few others!

Get mentioned tools at https://t.co/SelvGjJJbU

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I wasn’t sure how well this new work would translate to print. Turns out I didn’t need to worry. Every bit of texture, every hidden subject, every slight change of shade, all as clear as the real thing.

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Spaces still available for our next workshop at the

Jamie Boots
Subject: Eagle
13 & 14 April

Using a pencil, learn how to create fur and feathers, skin texture, and the glassy look of an eye

All abilities welcome
All materials provided

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The texture, and the fact that i don´t use line art

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I’m an illustrator who draws people, animals & fashion. I incorporate delicate line work with texture, subtle colour and a careful combination of negative & positive space

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The Wagon was settled to be the same shape of the other factions only with slightly different texture, and the beast would be the Starbound classic Fluffaloo.
(FloranWagon 3/4)

⚡️ “Conzeit on moment
https://t.co/GrmsoDQhas

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A fractal heart I made for my boyfriend for Valentine's Day. Was quite difficult! But I found a secret - tanh or any similar mobius derived curly final transform with mirror_x on post. Basically make the texture, make a left (or right) curve and mirror to the other side. Chaotica

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"A mark five?!"

Nothing after CE captured why i liked the Mark V, i feel. Those constant cast shadows on the visor, the weirldy reflective gel-like texture, the chunky silhouette. Itt's so nostalgic, so i tried to capture it while also letting my tech style bleed into it a bit~

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