画質 高画質

What's new on Patreon? We now have:

- friendly giantesses with huge boobs!
- Mt. Lady and Tsuya from My Hero Academia!
- an animated Sophia belch!
- gift art of a stuffed space empress belching!

See art, game development, and animation months early at https://t.co/t2QibNaFuo

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Here is the art for my 10th anniversary working on the Aether, some of these original sketches were actually fanart I did before being invited onto the Aether development team!
Actually had so much fun with these designs that some of them may be brought back as official features

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A demon protecting an angel? That's possible? Well, in my universe that is possible, even more... (Webtoon in development)

https://t.co/yQDZxwBx85

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Mystic Brawler character designs, created for a project pitch a year ago by character artist Ian Su

Creative Director - Finnian MacManus ⁠

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Prosocialites artists are the Emmy-winning duo & Courtney Hicks, illustrators for .

We *love* their style and attention to detail. For instance, they've incorporated the 's 17 Sustainable Development Goals as clothing pins 🗝️

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What's this? A guerilla stream where I try to make the main character for an upcoming game? Come join me to chat, discuss game development, and whatever else hits my mind!

Turning this into this!
https://t.co/ZHPFyW99nI

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A secret development of the shadow government

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As we wrap up development on chapter 1 (!), we’ll be posting a few introductions to the team behind Sexyversity.

I’m Ellis/, the project leader! I do some of everything on the game, but most notably, I woobify Bill.

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Im sharing the development of this project. I still dont even have a name for it
But here are some concepts

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Demon Slayer S2
The beginning of this arc made me think we would get some interesting character development as each of the boys infiltrates a different establishment. Instead it is just a bunch of fights that look great but don't feel like they effect the overarching story much.

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Readability can make the difference between a fun or a frustrating experience for the player. Learn about the nuances of readability in the latest chapter of the Development Workflow Series.



https://t.co/19E9eIAAqE

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Visual processes initiate innovative ideas. Our team building activities can help discover new ways of thinking to produce better results.

Get started: https://t.co/GpaHws9oAj

Building stronger teams through art.

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Only a month left until the release of all female S2 collection!!

With the developments of our presence in the metaverse and of our DAO, I dont see how we dont smash through this thin floor soon (180 listings until 1 Eth)!! :))

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Congrats and thanks for the share!!
I'm Beck. I do digital art and indie game development 💕

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Is JESSICA going to start doing things? What will she do to WINNIE?
Follow me, follow the comic "Master And Seven Lovers"and watch more exciting plot developments.

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ストⅡの開発秘話
(The story behind the development of Street Fighter II)

ストⅡの開発者だった西谷(NIN)氏が、操作が不得意な初心者でも戦いやすく、かつ多様性あるプレイができるゲームを作ろうとした(それがヒットにつながった要因でもある)ことがよく分かる良対談
https://t.co/90Q4gUnnnd

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Character Development

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⚙️ In Development ⚙️

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