Character Design Quarterly issue 09 artist Daniel Tarrant talks about his essential elements for good character design, his thoughts on Procreate vs. Photoshop, plus some invaluable career advice…
https://t.co/JsqFGz0aQc

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“Numenera” and “Slay the Spire” concept artist Bruce Brenneise talks about his background in scientific illustration, the elements of world building and why travel has been as important to his work as anything else…
https://t.co/qQwqhbmIw9

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Freelance illustrator Iga Oliwiak talks about her love of nature and tribal cultures, how quitting her studio job to pursue freelancing was essential and why you should get out of your comfort zone…
https://t.co/3X9JLbkIde

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Character artist David Zavala currently lives in Mexico working on 3D models for Ar and VR applications, with a passion for portraiture. Check out amazing work from his portfolio, and his advice for beginners…
https://t.co/YZCmbK45BJ

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3D generalist for Brown Bag Films, Darko Mitev, shares his latest work inspired by the idea of school kids gaining superhero powers, and takes us through his process…
https://t.co/odiEGlSNbI

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"Sunshine" by Bertil Toby Svanekiaer, based on a concept by Jess Nielsen - yessidraws
https://t.co/30hdJVTjrf

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Concept artist Juan Sebastián Espinel Diaz shares a selection of his breathtaking sci-fi environments, and talks about the artists that inspire him, and his aspirations for the future…
https://t.co/mJZrdHK91N

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Enjoy this compilation of extraterrestrial artworks by some of our featured artists!
https://t.co/TZQfdixILI

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In issue 09 of Character Design Quarterly, Jefrain Gallipoli creates an innocent young alien amazed by the wonders of planet Earth.
Subscribe now and find out more: https://t.co/0LDl4r2y2L

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Little peek at something I just wrapped up for 3DTotal!

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Fagner Alves Torres is a Brazilian concept artist working his way up through the industry while learning every step of the way. In our interview, he talks about his latest work inspired by “Dark Souls” and about his plans going forward…
https://t.co/cY9NkeRHyU

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CG artist and Mondlicht Studios CEO David Schaefer has worked in the industry for over 10 years and is also now passing on his knowledge to those new to the industry. Check out his story and advice so far…
https://t.co/cJRu2I3Tqh

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Magdalina Dianova shares her top tips for creating line art that conveys tired or excitable characters in issue 09 of Character Design Quarterly.
Subscribe now to never miss an issue: https://t.co/3pmeFvSydv

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Toni Bratincevic had his work cut out for him to choose just one winner from the array of great submissions last month, but congratulations to Gregory Callahan and "Deceiver"!
Check out the winning submission and the runners up here: https://t.co/vZNw2rWy8X

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Mediatonic lead artist Gina Nelson shares work from her portfolio and discusses her career so far…
https://t.co/u5iHHilEib

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