Hello! :) We are looking to build our community. We make 3D Game Models. Follow us to see our content. We will follow back Game Dev / Modeling Related.

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My first time testing the end-to-end pipeline Modeler->Painter->Stager->#Photoshop! Also the first time I've created every element in a scene in over 15 years. Let's do it again! Original concept art by

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🌟Every day I iterate on my Substance Material a bit. Tweak this, change that.
It's getting stronger by the minute. >:o

None of these 3D models had any hand paint work. This is all just my material in action~

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Finally got some time to work on some handpainted 3D assets, here is a slice of tomato

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Green Heads 🦖🐊🐲
Made in VR with

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Some of you may have been waiting for this: now includes new bakers: height, bent normal, and opacity (here we can appreciate how bent normals improve the occlusion and reduce light-leakage) - https://t.co/6KxTmEhqQj

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another older work I did...this time 3d characters Mad Hatter and Hare from Alice...#maya ...jeeze time flies its about 6 yrs ago!👀

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Fanart of "Viviane" (j'ai vu la série en VF dsl) from the Cursed series on . (see coms for the original concept art )

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