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I've learned about Pastel from Twinbee and I ADORE this design. This might be a new top 5. Its so cute
Some of the bizarre enemies from 'Twinbee 3' on the Famicom.
{Pop’n Redraw} 🌸🚀🔔
#twinbee #popntwinbee #NintendoSwitchOnline #redraw #Konami #ツインビー
@puppsicle this idea was brought to you by: pop'n twinbee
Nope. Certainly not Twinbee ripoff... Tho it really is.
Anyway i really love this kind of simple mech designs!
Yahho! It's Winbee from Twinbee!! Shading is one of many things I want to practice more!!!
#MSXWorld ツインビー / Twinbee #MSX #game of the week #RetroGames #RETROGAMING #retrogame #retrogamer #retrocomputing #retrocomputer #8bit #videogames #Videogame #games #VideoGameHistory
Classic shoot'em #STG up full of fun 😊
@nellucnhoj In fact, Twinbee's design didn't get fully realized until a year after DA! with Detana!! Twinbee, which redesigned his arcade-design from the groundup to be more anthropomorphic and feature teenager pilots - who Japanese would come to love fondly during the series' golden era.
@nellucnhoj However, back during the release of Parodius DA!, Twinbee-series was still in early legs and experimented with the series on NES via two games - hence why Twinbee's design seemed to get inconsistent as a whole (See Stinger and Japan-only Twinbee 3)
@nellucnhoj Actually it's not that intentional, but the reasons for it is even more stranger:
- The artist drawing Twinbee as the "Rocket Shite" you're referring to is actually taken from how Twinbee was portrayed on artworks of Parodius DA (hence featured on this Kelloggs-card)
*CONT'D*
ツインビーPARADISEよりパステルアイコン。
元絵はボンバーガールのやつですかね。
作業BGMは、
「風に誘われて(Pop'nツインビーSTAGE1)」
「Twin memories」「二人は冒険者」「私が天使だったらいいのに」
思いの外、コナミヒロインキャラが増えてきたような気も。
#Twinbee