DAY 18:

Natsu's currently working on Reed's office, which is full of these bottles of... wine? 👀💦

Reed's 2nd & 3rd sprite are also finished! Care for a drink?

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DAY 17:

Natsu's now working on Reed's office background! On my part, I finished Reed's first sprite (with all the expressions) and am now working on the remaining 3!!

Here's a 😉

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Cute and dangerous, like all good enemy designs should be!

Fofo e perigoso, como todo bom design de inimigo deve ser!

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Day 17:
Added the effect to Alexia and Shelby's weapons, as well as Noah's dual guns which didn't have the effect before.

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Day Wrote a brief, goofy hiking puzzle, but also made today a day of rest as God intended for the 16th day of

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Day 15: As far as the mood goes, I'm pleased with the way this looks. Murky and gloomy. I want the underwater gargoyles (gillgoyles?) to wait in ambush like so. The player must take it slow and be very vigilant.

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Day 14:
Working on a little effect for when your weapons disappear.

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Yesterday I gathered some references for the enemy and started off with basic silhouettes to get some shapes onto paper. What I'm after is something that has aspects of a humanoid structure, mixed with marine biology and a dash of robotics.

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day 13: snow white queen

did the sketch and lines on paper, the coloring digitally~

🌙 i'm using cyndline's evtober prompts, credit: https://t.co/0b0Zq2ScEu

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Hi, I'm Pri, an indiedev who loves making story-driven games that have some sort of mystery. Currently, I'm working on for the game jam.



https://t.co/GvCZrabQWp
https://t.co/gFcjfWvLEy
https://t.co/fVcoF4uzsX

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day 12 - missing

"though i'd die to know you love me
i'm all alone"

imagine a pre-httyd1 hiccup hiding out in the forest, away from everyone's criticisms and his dad's expectations

🌙 prompts credit: https://t.co/0b0Zq2ScEu

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DAY 12:

Natsu is already working on coloring Hazel's room!! Here's a sneak peek of Mr. Whiskers 🐱

I wrote the intro and first scene of the game!! 💪🌸Tomorrow I'll start with Reed's scene!

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The combat will produce a sentence with the words played by the player when attacking.
This now technically works...but won't be winning any literary awards any time soon. 🤣

also an attack summary!

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No I don't wanna be a zombie!
Actually being a zombie is fine. I don't care anymore...

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DAY 11:

Finished Hazel's expressions!!💪

Natsu also finished her sketch of Reed's office and continues working on more music themes! 🌸

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Day 10:
At some points in the story, the characters communicate over the phone. I added a little effect to their dialogue sprites for when that happens.

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DAY 10:

Finished 2 expressions for Hazel (missing 6). Also started sketching the illustration for the title!

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