Post from got me thinking, so here is the 1st issue of Uncanny X-Men I ever got (302, Jul. '93) & the last (340, Jan. '97).

Quite a sampling of all the change, narratively & visually, that the book went through during the middle of the '90s. Great time to be reading

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I don't know why, but a lot of my characters end up with narratively significant amulets or necklaces. In a few cases, they're just spell foci, but not actual magical items... They just show up for whatever reason.

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Hi! I'm Summers, I'm a spanish illustrator and concept artist looking for work in the games industry. And I love to create characters not only visually also narratively.
📩: summersartscontact.com
🎨: https://t.co/yFB9hdY4sH

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We r a bunch of queer art nerds putting together visually immersive n narratively complex actualplay content! We do all our own art, photography, video editing, costume creation etc Its kinda an excuse to teach ourselves new skills! Our Pirates of Bloodwater game returns soonnn

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I also now finished Girls Last Tour in the manga, and the ending was narratively excellent and wrapped up the story in a beautiful way also made me really emotional definitely a favorite. 9/10

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Both graphically and narratively, is a beautiful game. Telling the story of lost love by disease, uses engaging point-and-click gameplay. A real must play if you're looking for a touching two-hour adventure on

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Happy Birthday to one of the most memorable, funniest and narratively deep games I've ever played. (1/2)

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I post about it often but this series I did for Narratively earlier this year will go down as one of my favorites of all time. I'd love to do more illustrations in this style. 🥰

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While the prime card for Santalales is the Fool, the overall design of this ended up being The Hermit, which fits where she is narratively right now. I’m so proud of this piece.

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And Ahri’s episode that served to narratively tie all the moments from previous ones together - much as she was the catalyst that brought the band together.

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everyone read and the narratively divorced reality of jade strider for flowal's birthday and just cuz it's amazing ;)

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QUEEN MARLENA who is super cool and i love her a lot. i think narratively its like kinda risky to have her be from earth but its just such a great backstory i can't resist. design and story notes in thread ⬇️ !

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I have my complaints but it's bold and weird and surprising and upsetting and charming and not like anything else, Lupin or otherwise. There's way more to it narratively and thematically but it's worth watching for art direction and music alone

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[SPOILERS]

The narrative delivery of Halo Reach's Sword Base mission is presented entirely through a string of fetch quests, but it manages to capture the essence of the story in such a way that it feels more narratively driven than a mission full of dialogue & exposition.

1/5

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4) archetype is a tough one... Brim is a bit of an oddball haha. I'd say,
...tsundere punk homme fatale?
In terms of party role, well, in combat it's single-target melee (BIG) dps, and narratively please see the attached chart:

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A visually stunning, narratively complex and meaningful exploration of friendship, support and finding a balance in a divided world ★★★★★ https://t.co/sPytpUKw14

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davekat twin p2:

wherein as a last attempt to make a narratively influential impact on the world candy dirk secretly cooks up some davekat ectobio twins and releases them into society and the stars align for them to meet @ boarding school

ft w the other sister

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Narratively not what I was expecting at all but in terms of poetic intelligence and idiosyncratic brilliance this is right up with his best! It predates LOVE EXPOSURE by 3 years yet structurally and characteristically this is astonishingly similar. I’m so glad I found it ☺️

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Narratively there is no reason Kate Kane shouldn't be in

Her cousin just died and she's as much a protector of the city as anyone else

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