day 68: trying to get a more satisfying shatter effect, mostly just running into framerate issues

0 5

POP! Rocks is almost ready for minting! Getting down to the details now.

2 12

day 54: spent two hours trying to build a custom character controller, didn't even fail in a fun way. here's a weird shape instead.

0 2

Some interesting diversity starting to appear

5 59



More wings patterns, some bug (HA!) fixing, and i started working on what it could look like for release.
Still a lot to do/fix...

5 17

day 38: artist's rendering of the twilight imperium game i have been playing for the last 10 hours. had to make this while everyone was eating dinner.

0 2