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Spent the afternoon rigging & UV mapping my kobold avatar for stuff like VR Chat. I didn't use Mixamo, I did it all by hand and the results are much better. The joints hold the shape much more and everything's just cleaner.
Made with Joysticks 'n Sliders by @jacamotion:
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"Rocking a new head rig created in #joysticksnsliders
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Get Joysticks 'n Sliders https://t.co/QbOZNxi5b9
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#animation #2danimation #characteranimation #mographmentor #motionmate #motionhatchling #rigging
#aftereffects #aescripts
#vtuber #WIP
rigging process for a vtuber
art by : @makananjugaseni
#Live2D #commissionsopen #commissions #commissionart
#facerig #animation #virtualyoutuber #2DAnimation #2DRigging
*for commissions/ business inquiry, you can contact me here for more details :)
took me two afternoons! one afternoon for sculpting and retopology, and another afternoon for coloring and rigging/animation hehe
Finished texturing and rigging for @BunnyAyu !!!
Can't wait to add more facial expressions and animate it in Unity now!! I'm so excited for the physics on the skirt especially 😍
@_ZER097 Thanks to doing something like this, it very sweet of you ^-^
I'm a freelance artist who draws video game characters and does 3d animation, I mainly specialise in Rigging characters!
#vtuber #WIP
another progress
*I really need to upgrade my PC :(
#Live2D #commissionsopen #commissions #commissionart
#facerig #animation #virtualyoutuber #2DAnimation #2DRigging
*for commissions/ business inquiry, you can contact me here for more details :)
#vtuber #waifu #WIP
physic testing in progress
#Live2D #commissionsopen #commissions #commissionart
#facerig #animation #virtualyoutuber #2DAnimation #2DRigging
*for commissions/ business inquiry, you can contact me here for more details :)
Well, got less done this weekend than I hoped I would. But atleast I was able to knock the rigging out, so I can focus on the texturing. Working in this style has been so much fun!
Here's some art I made for my good friend @EchoSong971 (who's a frigging amazing artist that you should absoLUTELY follow btw)
Working hard on rigo, using a simplified topology to rig it, fk rigging is done, trying to make it compatible with mocap and fixing skin weights uvu
Mixamo really is a cool tool if one is not so experienced at charcter rigging like I am. It did the rigging very well for me and I can now pose the stagman around like I want to. I won't be able to try to print him soon as I need the workspace for homeoffice atm, but for now:
In this watercolor, James Fitzgerald's "The Daisy", the vibrancy of the intersecting lines and shapes of the ship’s rigging contrasts with the undisturbed quiet of the dock. #VirtualMMA #CollectionHighlight #MuseumFromHome
week three of iterative drawing and the burnout demons are trying to eat me. I finished my first from scratch model!! time to do details and rigging. He got some scuffed lil chicken feet lmao
Steam Team Rigging So Far James Is Still Being Worked On.
https://t.co/76Ky4i4vBC
this series is really good for learning modeling and rigging and people are really helpful in the comments, and have been updating the guide with timestamps for 2,8 users
He still needs his horns and also bones for rigging. And of course a striking pose which I am most concerned at this point.
You wouldn't guess this used to be a Nanachi. Currently rigging this fucker. I'm so glad I made rigging easier. still a fucking pain but hopefully I'll have a truly unique one of a kind avatar to base my whole character around. (instead of using one of @ThatDarnHyena's old Yeens)