画質 高画質

Spent the afternoon rigging & UV mapping my kobold avatar for stuff like VR Chat. I didn't use Mixamo, I did it all by hand and the results are much better. The joints hold the shape much more and everything's just cleaner.

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rigging process for a vtuber
art by :




*for commissions/ business inquiry, you can contact me here for more details :)

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took me two afternoons! one afternoon for sculpting and retopology, and another afternoon for coloring and rigging/animation hehe

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Finished texturing and rigging for !!!
Can't wait to add more facial expressions and animate it in Unity now!! I'm so excited for the physics on the skirt especially 😍

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Thanks to doing something like this, it very sweet of you ^-^
I'm a freelance artist who draws video game characters and does 3d animation, I mainly specialise in Rigging characters!

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rigging is next, then I'll try to make this animation 😅

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another progress
*I really need to upgrade my PC :(




*for commissions/ business inquiry, you can contact me here for more details :)

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physic testing in progress



*for commissions/ business inquiry, you can contact me here for more details :)

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Well, got less done this weekend than I hoped I would. But atleast I was able to knock the rigging out, so I can focus on the texturing. Working in this style has been so much fun!

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5. Rigging dan Skinning:
proses pemberian persendian/tulang pada objek agar dapat di posing/digerakan. Proses ini menurutku susah banget:') setelah di rig, nanti di skinning yang artinya menurutku nempelin tulang ke objek 3dnya

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Here's some art I made for my good friend (who's a frigging amazing artist that you should absoLUTELY follow btw)

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Working hard on rigo, using a simplified topology to rig it, fk rigging is done, trying to make it compatible with mocap and fixing skin weights uvu

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Mixamo really is a cool tool if one is not so experienced at charcter rigging like I am. It did the rigging very well for me and I can now pose the stagman around like I want to. I won't be able to try to print him soon as I need the workspace for homeoffice atm, but for now:

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In this watercolor, James Fitzgerald's "The Daisy", the vibrancy of the intersecting lines and shapes of the ship’s rigging contrasts with the undisturbed quiet of the dock.

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week three of iterative drawing and the burnout demons are trying to eat me. I finished my first from scratch model!! time to do details and rigging. He got some scuffed lil chicken feet lmao

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Steam Team Rigging So Far James Is Still Being Worked On.

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https://t.co/76Ky4i4vBC
this series is really good for learning modeling and rigging and people are really helpful in the comments, and have been updating the guide with timestamps for 2,8 users

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He still needs his horns and also bones for rigging. And of course a striking pose which I am most concerned at this point.

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You wouldn't guess this used to be a Nanachi. Currently rigging this fucker. I'm so glad I made rigging easier. still a fucking pain but hopefully I'll have a truly unique one of a kind avatar to base my whole character around. (instead of using one of 's old Yeens)

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