画質 高画質

yea hands as you see✌️🤞🫰🤘🤟👌🤌🤏👈🫳🫴👉👆

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Saphan Studios is participating in , a 3 month long game jam with the theme of 'Fantasy'! The game will be called 'Dead Silence', and it takes place in the same world as Mahliada Matriarchy!

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I have to stop for the night. Other things to do. But this is how much progress I have made on the Crystal Knight. Now, he actually looks like his armor is Crystals.

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The E3M2 ("The Room") upgrade in Death Wish v2.0 for ever diverging from the original as I go. Adding some "forest world" elements, too! 🌲

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"Makena" (Sketch)

In the War Goddess Timeline, Gaia will seize South Africa for her gold, turning 99.999% of the country's population to stone and leaving them on California's beach.

Contrary to the other girls, Makena welcomes Gaia's conquest!

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Ogre Barbarian ready to join the July 2022 Monster set!
Look forward to his animated version in coming days!

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Fresh off of 's digital easel is our latest concept art for Waypoint Portals to get around the dungeons of Vingar more quickly.

Let us know which one is your favorite!


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i realized i want to use twitter more as a sketchbook // devlog so yeah i'm working on more fauna

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Okay what about some more farm tiles since ya'll liked the last set so much?

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New Art and New Year of Development! Dracoblood's been worked on for 2 years now, and the real meat of the game will start showing up more often. To celebrate, here's new promotional art! See more on Patreon! https://t.co/o4JUwBwK2S

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I tried the Vimjam last year put on by and it went poorly. However, I get something out of it. My favorite boss design that I am now making in this new style{ the Crystal Knight.

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Just a polite reminder that has released Timore Redo.

It's visually stunning.
It's got great fps gameplay.
It's got horror.

Go play it now!



https://t.co/0WRkugk17J

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💠Hoy es el cumpleaños de Daren, el creador de vínculos.💠

Y de paso es el día internacional de la amistad.

Que lo paseis bonito.

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The Sapphire Forests fauna has the blood of Yamin coursing through its veins. Bringing the biome to life in various ways, giving light to this otherwise immensely dark forest.

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Trying to put more effort into learning art so my next game can look better than the previous (I know, that's a low bar). Be deadly honest, does this look alright? Any glaring flaws?

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Here's a weekly update on my pack, slowly i'm adding things to it. do you have some tips? maybe something to be added.

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