画質 高画質

I saw the incredible artwork from on instagram for the couldn't help but give it a try, I made it on Zbrush, rendered in Arnold Maya, with some postproduction in Photoshop and After effects.

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I think I was a little late to do this👉👈
Hi! My name is Estefani and I am from Venezuela🇻🇪
I do 3d modeling and drawing

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New model of 半次元 APP's character.
This video is only a test.#MMD

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Finally done with Everything rendered in Marmoset. No UV textures, only polypaint and materials. https://t.co/IoMdyR2D4S

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That's the body in the pocket. I had to make some compromises to the design in order to get it to work, what with my still developing modeling skillset.

Character turnaround for comparison.

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Also been working on my hard surface skills in combination with organic sculpting. Which resulted in this draft model!

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Spent time in and I would really love to see what others are creating to me to do better! I'll be posting stuffs tomorrow!

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Finally finished this dude! Really wanted to try modeling in a style, so I decided to make an Outlander Mob. This is The Revenant! He's a floating sorcerer dude. Casts spells from his book and probably uses his staff too. Lotsa fun!😀

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(Posting this again cause I wanted to include an environment.) Another 3D game asset modeling assignment! We were supposed to model something in Maya and then bring it into Substance Painter to texture. I just played around with a funky little rusting mailbox.

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I finished modeling and texturing my hammer!

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I can't believe this took longer than the staff caps and doesn't even look as good

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"modeling is my passion" -not me 2020

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You're not gonna guess what I'm modeling.

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